3fba620858
Basically just replace boolean periodic flag with extension type enum in the device API.
230 lines
6.1 KiB
C++
230 lines
6.1 KiB
C++
/*
|
|
* Copyright 2011-2013 Blender Foundation
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef __DEVICE_H__
|
|
#define __DEVICE_H__
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "device_memory.h"
|
|
#include "device_task.h"
|
|
|
|
#include "util_list.h"
|
|
#include "util_stats.h"
|
|
#include "util_string.h"
|
|
#include "util_thread.h"
|
|
#include "util_types.h"
|
|
#include "util_vector.h"
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
class Progress;
|
|
class RenderTile;
|
|
|
|
/* Device Types */
|
|
|
|
enum DeviceType {
|
|
DEVICE_NONE,
|
|
DEVICE_CPU,
|
|
DEVICE_OPENCL,
|
|
DEVICE_CUDA,
|
|
DEVICE_NETWORK,
|
|
DEVICE_MULTI
|
|
};
|
|
|
|
class DeviceInfo {
|
|
public:
|
|
DeviceType type;
|
|
string description;
|
|
string id;
|
|
int num;
|
|
bool display_device;
|
|
bool advanced_shading;
|
|
bool pack_images;
|
|
bool extended_images; /* flag for GPU and Multi device */
|
|
bool use_split_kernel; /* Denotes if the device is going to run cycles using split-kernel */
|
|
vector<DeviceInfo> multi_devices;
|
|
|
|
DeviceInfo()
|
|
{
|
|
type = DEVICE_CPU;
|
|
id = "CPU";
|
|
num = 0;
|
|
display_device = false;
|
|
advanced_shading = true;
|
|
pack_images = false;
|
|
extended_images = false;
|
|
use_split_kernel = false;
|
|
}
|
|
};
|
|
|
|
class DeviceRequestedFeatures {
|
|
public:
|
|
/* Use experimental feature set. */
|
|
bool experimental;
|
|
|
|
/* Maximum number of closures in shader trees. */
|
|
int max_closure;
|
|
|
|
/* Selective nodes compilation. */
|
|
|
|
/* Identifier of a node group up to which all the nodes needs to be
|
|
* compiled in. Nodes from higher group indices will be ignores.
|
|
*/
|
|
int max_nodes_group;
|
|
|
|
/* Features bitfield indicating which features from the requested group
|
|
* will be compiled in. Nodes which corresponds to features which are not
|
|
* in this bitfield will be ignored even if they're in the requested group.
|
|
*/
|
|
int nodes_features;
|
|
|
|
/* BVH/sampling kernel features. */
|
|
bool use_hair;
|
|
bool use_object_motion;
|
|
bool use_camera_motion;
|
|
|
|
/* Denotes whether baking functionality is needed. */
|
|
bool use_baking;
|
|
|
|
DeviceRequestedFeatures()
|
|
{
|
|
/* TODO(sergey): Find more meaningful defaults. */
|
|
experimental = false;
|
|
max_closure = 0;
|
|
max_nodes_group = 0;
|
|
nodes_features = 0;
|
|
use_hair = false;
|
|
use_object_motion = false;
|
|
use_camera_motion = false;
|
|
use_baking = false;
|
|
}
|
|
|
|
bool modified(const DeviceRequestedFeatures& requested_features)
|
|
{
|
|
return !(experimental == requested_features.experimental &&
|
|
max_closure == requested_features.max_closure &&
|
|
max_nodes_group == requested_features.max_nodes_group &&
|
|
nodes_features == requested_features.nodes_features &&
|
|
use_hair == requested_features.use_hair &&
|
|
use_object_motion == requested_features.use_object_motion &&
|
|
use_camera_motion == requested_features.use_camera_motion &&
|
|
use_baking == requested_features.use_baking);
|
|
}
|
|
|
|
};
|
|
|
|
std::ostream& operator <<(std::ostream &os,
|
|
const DeviceRequestedFeatures& requested_features);
|
|
|
|
/* Device */
|
|
|
|
struct DeviceDrawParams {
|
|
function<void(void)> bind_display_space_shader_cb;
|
|
function<void(void)> unbind_display_space_shader_cb;
|
|
};
|
|
|
|
class Device {
|
|
protected:
|
|
Device(DeviceInfo& info_, Stats &stats_, bool background) : background(background), vertex_buffer(0), info(info_), stats(stats_) {}
|
|
|
|
bool background;
|
|
string error_msg;
|
|
|
|
/* used for real time display */
|
|
unsigned int vertex_buffer;
|
|
|
|
public:
|
|
virtual ~Device();
|
|
|
|
/* info */
|
|
DeviceInfo info;
|
|
virtual const string& error_message() { return error_msg; }
|
|
bool have_error() { return !error_message().empty(); }
|
|
|
|
/* statistics */
|
|
Stats &stats;
|
|
|
|
/* regular memory */
|
|
virtual void mem_alloc(device_memory& mem, MemoryType type) = 0;
|
|
virtual void mem_copy_to(device_memory& mem) = 0;
|
|
virtual void mem_copy_from(device_memory& mem,
|
|
int y, int w, int h, int elem) = 0;
|
|
virtual void mem_zero(device_memory& mem) = 0;
|
|
virtual void mem_free(device_memory& mem) = 0;
|
|
|
|
/* constant memory */
|
|
virtual void const_copy_to(const char *name, void *host, size_t size) = 0;
|
|
|
|
/* texture memory */
|
|
virtual void tex_alloc(const char * /*name*/,
|
|
device_memory& /*mem*/,
|
|
InterpolationType interpolation = INTERPOLATION_NONE,
|
|
ExtensionType extension = EXTENSION_REPEAT)
|
|
{
|
|
(void)interpolation; /* Ignored. */
|
|
(void)extension; /* Ignored. */
|
|
};
|
|
virtual void tex_free(device_memory& /*mem*/) {};
|
|
|
|
/* pixel memory */
|
|
virtual void pixels_alloc(device_memory& mem);
|
|
virtual void pixels_copy_from(device_memory& mem, int y, int w, int h);
|
|
virtual void pixels_free(device_memory& mem);
|
|
|
|
/* open shading language, only for CPU device */
|
|
virtual void *osl_memory() { return NULL; }
|
|
|
|
/* load/compile kernels, must be called before adding tasks */
|
|
virtual bool load_kernels(
|
|
const DeviceRequestedFeatures& /*requested_features*/)
|
|
{ return true; }
|
|
|
|
/* tasks */
|
|
virtual int get_split_task_count(DeviceTask& task) = 0;
|
|
virtual void task_add(DeviceTask& task) = 0;
|
|
virtual void task_wait() = 0;
|
|
virtual void task_cancel() = 0;
|
|
|
|
/* opengl drawing */
|
|
virtual void draw_pixels(device_memory& mem, int y, int w, int h,
|
|
int dx, int dy, int width, int height, bool transparent,
|
|
const DeviceDrawParams &draw_params);
|
|
|
|
#ifdef WITH_NETWORK
|
|
/* networking */
|
|
void server_run();
|
|
#endif
|
|
|
|
/* multi device */
|
|
virtual void map_tile(Device * /*sub_device*/, RenderTile& /*tile*/) {}
|
|
virtual int device_number(Device * /*sub_device*/) { return 0; }
|
|
|
|
/* static */
|
|
static Device *create(DeviceInfo& info, Stats &stats, bool background = true);
|
|
|
|
static DeviceType type_from_string(const char *name);
|
|
static string string_from_type(DeviceType type);
|
|
static vector<DeviceType>& available_types();
|
|
static vector<DeviceInfo>& available_devices();
|
|
static string device_capabilities();
|
|
};
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
#endif /* __DEVICE_H__ */
|
|
|