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attribute.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
attribute.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
background.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
background.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
buffers.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
buffers.h
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Cycles: viewport rendered draw mode now shows background images, also changed the
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2012-03-28 09:07:10 +00:00 |
camera.cpp
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Fix most of #31307: cycles panorama camera not working correct with speed
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2012-05-07 10:53:09 +00:00 |
camera.h
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Fisheye Camera for Cycles
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2012-05-04 16:20:51 +00:00 |
CMakeLists.txt
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
film.cpp
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Fix #31518: changing cycles exposure did unnecessary rerender in viewport.
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2012-05-18 14:06:53 +00:00 |
film.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
filter.cpp
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Fix #29274: problem compiling cycles opencl kernel from directory with spaces.
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2011-11-22 16:38:58 +00:00 |
filter.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
graph.cpp
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Fix cycles render issue with a (useless) mix node that has the same shader
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2012-05-23 17:55:34 +00:00 |
graph.h
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Generalized node groups for Cycles.
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2011-12-18 15:34:06 +00:00 |
image.cpp
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
image.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
integrator.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
integrator.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
light.cpp
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Fix most of #31307: cycles panorama camera not working correct with speed
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2012-05-07 10:53:09 +00:00 |
light.h
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Sample as Lamp option for world shaders, to enable multiple importance sampling.
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2012-01-20 17:49:17 +00:00 |
mesh_displace.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
mesh.cpp
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
mesh.h
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Cycles: threading optimizations
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2012-05-05 19:44:33 +00:00 |
nodes.cpp
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Cycles: add Object Info node, with outputs object location, object/material
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2012-05-21 12:52:28 +00:00 |
nodes.h
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Cycles: add Object Info node, with outputs object location, object/material
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2012-05-21 12:52:28 +00:00 |
object.cpp
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Cycles: add Object Info node, with outputs object location, object/material
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2012-05-21 12:52:28 +00:00 |
object.h
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Cycles: add Object Info node, with outputs object location, object/material
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2012-05-21 12:52:28 +00:00 |
osl.cpp
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Cycles: revert commit that joined surface/volume socket into a single shader socket,
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2011-10-12 23:03:12 +00:00 |
osl.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
scene.cpp
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
scene.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
session.cpp
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Cycles: merging features from tomato branch.
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2012-04-28 08:53:59 +00:00 |
session.h
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Fix #30246: rendering multiple render layers with CUDA still not working,
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2012-02-23 19:48:18 +00:00 |
shader.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
shader.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
svm.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
svm.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
tile.cpp
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Cycles: device code refactoring, no functional changes.
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2012-01-04 18:06:32 +00:00 |
tile.h
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Cycles: some small code refactoring related to buffer parameters.
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2011-12-21 13:48:35 +00:00 |