blender/intern/cycles
Brecht Van Lommel 8a76aa2e47 Cycles: fix AO pass not rendering with AO enabled for world, and make mask
layers work more like blender internal.
2012-02-28 19:43:33 +00:00
..
app Cycles: support for camera rendering an environment map with equirectangular 2012-02-28 16:44:54 +00:00
blender Cycles: fix AO pass not rendering with AO enabled for world, and make mask 2012-02-28 19:43:33 +00:00
bvh Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device code cleanup: white space, spelling & ';;' end of lines. 2012-02-25 16:04:03 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles: ambient occlusion support, with AO factor and distance, and a render pass. 2012-02-28 16:45:08 +00:00
render Cycles: fix AO pass not rendering with AO enabled for world, and make mask 2012-02-28 19:43:33 +00:00
subd Cycles: 2011-12-02 14:26:28 +00:00
util Cycles: extra OpenCL NULL point check, maybe avoids some crashes. Don't think 2012-02-28 16:44:36 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Fix for Luxrender boost::thread conflict, workaround now is to just not use it 2012-02-04 19:58:09 +00:00