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Joshua Leung 8621c71c4c Bugfix #22917: Translating numerically doesn't allow animation
I've made most operators which change the current frame are now undoable. This has the following benefits:
- it brings these into line with simply changing the frame number directly
- as in this bug report, using the operator tweaking/redo capabilities was causing problems, as the lack of an undo for the frame change mean that changing the operator properties (in this case to do numeric input for transforms, which is a bit of a creative if inefficient use of the available tools) would cause the current frame to reset to the previous frame, making it seem impossible to tweak the operator settings

Notes:
- screen.frame_offset() operator has been left alone, since I expect that undo pushes on this one would be truly annoying while on the others it's probably ok/wanted. This is because with this operator, animators usually end up stepping through their animations vs one-off jumps/scrubbing-sessions
2010-07-20 11:54:17 +00:00
bin move the thumbnailer to bin/ 2010-07-18 11:46:25 +00:00
build_files - Reverted "Set FREE_WINDOWS when compiling with MinGW" 2010-07-19 09:19:54 +00:00
doc - updated man page from --help output. 2010-07-15 19:58:23 +00:00
extern spelling correction: alredy --> already 2010-07-17 18:08:14 +00:00
intern - correct some spelling errors. 2010-07-20 10:41:08 +00:00
po Make verification of committed .mo files optional. 2009-09-15 22:34:10 +00:00
projectfiles Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
projectfiles_vc7 Clean up for the imminent migration from SVN to GIT. 2009-03-31 22:34:34 +00:00
projectfiles_vc9 Update MSVC9 project file 2010-07-15 20:16:17 +00:00
release * Made the default sculpt icons an internal part of the executable 2010-07-20 11:32:30 +00:00
source Bugfix #22917: Translating numerically doesn't allow animation 2010-07-20 11:54:17 +00:00
CMakeLists.txt CMake patch from Ralf Hölzemer (cheleb) 2010-07-14 20:26:46 +00:00
COPYING Updating/removing really really ancient stuff. 2010-03-09 11:42:04 +00:00
Makefile move nan mk files from source/ into build_files/make/ 2010-07-13 00:57:19 +00:00
SConstruct libjack.dll not needed anymore 2010-07-19 10:15:49 +00:00