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CMakeLists.txt
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code cleanup:
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2012-10-17 04:13:03 +00:00 |
util_algorithm.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_args.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_attribute.cpp
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Cycles: 4 new nodes.
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2012-11-06 19:59:02 +00:00 |
util_attribute.h
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Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard enum typedef and the attribute_standard_name mapping function to util_attribute/util_types headers, so they can properly be used by kernel and render files alike. This should avoid any std C includes which are not available in CUDA. Thanks to Sergey for help!
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2012-09-07 11:06:45 +00:00 |
util_boundbox.h
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Fix visual studio debug build issue with BVH boundbox, pointed out by Agustin Benavidez.
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2012-04-30 10:00:55 +00:00 |
util_cache.cpp
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Additional fix #32074, by Sven-Hendrik Haase (svenstaro). Boost version header must be included in cycles in order to expand the version check macro.
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2012-07-29 13:52:38 +00:00 |
util_cache.h
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Cycles: add option to cache BVH's between subsequent renders, storing the BVH on
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2012-01-16 13:13:37 +00:00 |
util_color.h
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code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting).
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2012-06-09 17:45:22 +00:00 |
util_cuda.cpp
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Cycles: suppress path to nvcc appearing in the console in cases
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2012-10-18 13:48:02 +00:00 |
util_cuda.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
util_debug.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_dynlib.cpp
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_dynlib.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_foreach.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_function.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_hash.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
util_image.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_list.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_map.h
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Cycles: first batch of windows build fixes, not quite there yet.
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2011-05-03 18:29:11 +00:00 |
util_math.h
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Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to
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2012-11-04 22:31:32 +00:00 |
util_md5.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
util_md5.h
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Cycles OSL: refactoring and fixes
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2012-11-03 14:32:13 +00:00 |
util_memarena.cpp
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Cycles: remove deprecated strict aliasing flag for opencl, fix missing update
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2011-09-19 11:57:31 +00:00 |
util_memarena.h
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Cycles: remove deprecated strict aliasing flag for opencl, fix missing update
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2011-09-19 11:57:31 +00:00 |
util_opencl.cpp
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Cycles: disable OpenCL in builds for now, since it's not working and is only
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2012-11-06 19:58:51 +00:00 |
util_opencl.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
util_opengl.h
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Cycles: build without GLUT test app by default.
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2011-05-01 10:00:21 +00:00 |
util_param.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_path.cpp
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Cycles OSL: shader script node
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2012-11-03 14:32:35 +00:00 |
util_path.h
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Cycles OSL: shader script node
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2012-11-03 14:32:35 +00:00 |
util_progress.h
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Fix cycles "synchronizing object" status being shown when it was already finished.
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2012-09-28 12:37:20 +00:00 |
util_set.h
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Cycles: first batch of windows build fixes, not quite there yet.
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2011-05-03 18:29:11 +00:00 |
util_stats.h
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Cycles: memory usage report
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2012-11-05 08:04:57 +00:00 |
util_string.cpp
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Cycles: compile opencl kernels in non-blocking thread, and don't crash on
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2011-09-02 00:10:03 +00:00 |
util_string.h
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Cycles: compile opencl kernels in non-blocking thread, and don't crash on
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2011-09-02 00:10:03 +00:00 |
util_system.cpp
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style cleanup: block comments
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2012-06-09 17:22:52 +00:00 |
util_system.h
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Fix #29259: cycles issues on certain processors. Now two versions of the kernel
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2011-11-15 15:13:38 +00:00 |
util_task.cpp
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Fix #33107: cycles fixed threads 1 was still having two cores do work,
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2012-11-07 21:00:49 +00:00 |
util_task.h
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Fix #33107: cycles fixed threads 1 was still having two cores do work,
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2012-11-07 21:00:49 +00:00 |
util_thread.h
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Cycles: memory usage report
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2012-11-05 08:04:57 +00:00 |
util_time.cpp
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_time.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_transform.cpp
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Cycles: motion blur is now curved and passes exactly through the midpoint.
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2012-10-17 12:55:23 +00:00 |
util_transform.h
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Cycles: motion blur is now curved and passes exactly through the midpoint.
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2012-10-17 12:55:23 +00:00 |
util_types.h
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Cycles: 4 new nodes.
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2012-11-06 19:59:02 +00:00 |
util_vector.h
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Cycles: clang build fixes.
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2011-08-10 19:45:08 +00:00 |
util_view.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
util_view.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
util_xml.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |