blender/intern/opencolorio
Campbell Barton 91346755ce Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
2023-02-12 14:56:05 +11:00
..
CMakeLists.txt Cleanup OpenGL linking and related code after libepoxy merge 2022-08-15 16:47:20 +02:00
fallback_impl.cc Cleanup: clarify what is scene linear color space in conversion conversion 2022-05-23 15:34:50 +02:00
gpu_shader_display_transform_frag.glsl Metal: GLSL shader compatibility changes for global uniform and interface name collision. 2022-09-22 17:53:56 +02:00
gpu_shader_display_transform_vert.glsl OCIO: Port shader creation logic to use GPUShaderCreateInfo 2022-02-18 22:30:45 +01:00
ocio_capi.cc Cleanup: clarify what is scene linear color space in conversion conversion 2022-05-23 15:34:50 +02:00
ocio_capi.h Cleanup: clarify what is scene linear color space in conversion conversion 2022-05-23 15:34:50 +02:00
ocio_impl_glsl.cc Cleanup: use '#' prefix for issues instead of 'T' 2023-02-12 14:56:05 +11:00
ocio_impl.cc Cleanup: clarify what is scene linear color space in conversion conversion 2022-05-23 15:34:50 +02:00
ocio_impl.h Cleanup: clarify what is scene linear color space in conversion conversion 2022-05-23 15:34:50 +02:00
ocio_shader_shared.hh OCIO: Port shader creation logic to use GPUShaderCreateInfo 2022-02-18 22:30:45 +01:00