87164114a3
This gives speed up for the split kernel in scenes using the principled BSDF but without subsurface scattering. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |