8b8c0d0049
Solves memory regression by the default configuration.
1250 lines
36 KiB
C++
1250 lines
36 KiB
C++
/*
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* Adapted from code copyright 2009-2010 NVIDIA Corporation
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* Modifications Copyright 2011, Blender Foundation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "mesh.h"
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#include "object.h"
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#include "scene.h"
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#include "curves.h"
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#include "bvh.h"
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#include "bvh_build.h"
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#include "bvh_node.h"
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#include "bvh_params.h"
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#include "bvh_unaligned.h"
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#include "util_debug.h"
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#include "util_foreach.h"
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#include "util_logging.h"
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#include "util_map.h"
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#include "util_progress.h"
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#include "util_system.h"
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#include "util_types.h"
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#include "util_math.h"
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CCL_NAMESPACE_BEGIN
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/* Pack Utility */
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struct BVHStackEntry
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{
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const BVHNode *node;
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int idx;
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BVHStackEntry(const BVHNode* n = 0, int i = 0)
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: node(n), idx(i)
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{
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}
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int encodeIdx() const
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{
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return (node->is_leaf())? ~idx: idx;
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}
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};
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/* BVH */
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BVH::BVH(const BVHParams& params_, const vector<Object*>& objects_)
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: params(params_), objects(objects_)
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{
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}
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BVH *BVH::create(const BVHParams& params, const vector<Object*>& objects)
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{
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if(params.use_qbvh)
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return new QBVH(params, objects);
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else
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return new RegularBVH(params, objects);
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}
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/* Building */
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void BVH::build(Progress& progress)
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{
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progress.set_substatus("Building BVH");
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/* build nodes */
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BVHBuild bvh_build(objects,
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pack.prim_type,
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pack.prim_index,
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pack.prim_object,
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pack.prim_time,
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params,
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progress);
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BVHNode *root = bvh_build.run();
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if(progress.get_cancel()) {
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if(root) root->deleteSubtree();
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return;
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}
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/* pack triangles */
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progress.set_substatus("Packing BVH triangles and strands");
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pack_primitives();
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if(progress.get_cancel()) {
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root->deleteSubtree();
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return;
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}
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/* pack nodes */
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progress.set_substatus("Packing BVH nodes");
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pack_nodes(root);
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/* free build nodes */
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root->deleteSubtree();
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}
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/* Refitting */
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void BVH::refit(Progress& progress)
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{
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progress.set_substatus("Packing BVH primitives");
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pack_primitives();
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if(progress.get_cancel()) return;
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progress.set_substatus("Refitting BVH nodes");
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refit_nodes();
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}
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/* Triangles */
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void BVH::pack_triangle(int idx, float4 tri_verts[3])
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{
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int tob = pack.prim_object[idx];
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assert(tob >= 0 && tob < objects.size());
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const Mesh *mesh = objects[tob]->mesh;
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int tidx = pack.prim_index[idx];
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Mesh::Triangle t = mesh->get_triangle(tidx);
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const float3 *vpos = &mesh->verts[0];
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float3 v0 = vpos[t.v[0]];
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float3 v1 = vpos[t.v[1]];
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float3 v2 = vpos[t.v[2]];
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tri_verts[0] = float3_to_float4(v0);
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tri_verts[1] = float3_to_float4(v1);
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tri_verts[2] = float3_to_float4(v2);
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}
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void BVH::pack_primitives()
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{
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const size_t tidx_size = pack.prim_index.size();
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size_t num_prim_triangles = 0;
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/* Count number of triangles primitives in BVH. */
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for(unsigned int i = 0; i < tidx_size; i++) {
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if((pack.prim_index[i] != -1)) {
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if((pack.prim_type[i] & PRIMITIVE_ALL_TRIANGLE) != 0) {
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++num_prim_triangles;
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}
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}
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}
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/* Reserve size for arrays. */
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pack.prim_tri_index.clear();
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pack.prim_tri_index.resize(tidx_size);
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pack.prim_tri_verts.clear();
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pack.prim_tri_verts.resize(num_prim_triangles * 3);
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pack.prim_visibility.clear();
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pack.prim_visibility.resize(tidx_size);
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/* Fill in all the arrays. */
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size_t prim_triangle_index = 0;
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for(unsigned int i = 0; i < tidx_size; i++) {
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if(pack.prim_index[i] != -1) {
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int tob = pack.prim_object[i];
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Object *ob = objects[tob];
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if((pack.prim_type[i] & PRIMITIVE_ALL_TRIANGLE) != 0) {
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pack_triangle(i, (float4*)&pack.prim_tri_verts[3 * prim_triangle_index]);
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pack.prim_tri_index[i] = 3 * prim_triangle_index;
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++prim_triangle_index;
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}
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else {
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pack.prim_tri_index[i] = -1;
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}
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pack.prim_visibility[i] = ob->visibility;
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if(pack.prim_type[i] & PRIMITIVE_ALL_CURVE)
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pack.prim_visibility[i] |= PATH_RAY_CURVE;
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}
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else {
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pack.prim_tri_index[i] = -1;
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pack.prim_visibility[i] = 0;
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}
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}
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}
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/* Pack Instances */
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void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
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{
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/* The BVH's for instances are built separately, but for traversal all
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* BVH's are stored in global arrays. This function merges them into the
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* top level BVH, adjusting indexes and offsets where appropriate.
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*/
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const bool use_qbvh = params.use_qbvh;
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/* Adjust primitive index to point to the triangle in the global array, for
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* meshes with transform applied and already in the top level BVH.
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*/
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for(size_t i = 0; i < pack.prim_index.size(); i++)
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if(pack.prim_index[i] != -1) {
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if(pack.prim_type[i] & PRIMITIVE_ALL_CURVE)
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pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->curve_offset;
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else
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pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->tri_offset;
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}
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/* track offsets of instanced BVH data in global array */
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size_t prim_offset = pack.prim_index.size();
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size_t nodes_offset = nodes_size;
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size_t nodes_leaf_offset = leaf_nodes_size;
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/* clear array that gives the node indexes for instanced objects */
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pack.object_node.clear();
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/* reserve */
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size_t prim_index_size = pack.prim_index.size();
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size_t prim_tri_verts_size = pack.prim_tri_verts.size();
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size_t pack_prim_index_offset = prim_index_size;
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size_t pack_prim_tri_verts_offset = prim_tri_verts_size;
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size_t pack_nodes_offset = nodes_size;
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size_t pack_leaf_nodes_offset = leaf_nodes_size;
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size_t object_offset = 0;
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map<Mesh*, int> mesh_map;
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foreach(Object *ob, objects) {
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Mesh *mesh = ob->mesh;
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BVH *bvh = mesh->bvh;
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if(mesh->need_build_bvh()) {
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if(mesh_map.find(mesh) == mesh_map.end()) {
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prim_index_size += bvh->pack.prim_index.size();
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prim_tri_verts_size += bvh->pack.prim_tri_verts.size();
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nodes_size += bvh->pack.nodes.size();
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leaf_nodes_size += bvh->pack.leaf_nodes.size();
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mesh_map[mesh] = 1;
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}
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}
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}
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mesh_map.clear();
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pack.prim_index.resize(prim_index_size);
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pack.prim_type.resize(prim_index_size);
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pack.prim_object.resize(prim_index_size);
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pack.prim_visibility.resize(prim_index_size);
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pack.prim_tri_verts.resize(prim_tri_verts_size);
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pack.prim_tri_index.resize(prim_index_size);
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pack.nodes.resize(nodes_size);
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pack.leaf_nodes.resize(leaf_nodes_size);
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pack.object_node.resize(objects.size());
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if(params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0) {
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pack.prim_time.resize(prim_index_size);
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}
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int *pack_prim_index = (pack.prim_index.size())? &pack.prim_index[0]: NULL;
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int *pack_prim_type = (pack.prim_type.size())? &pack.prim_type[0]: NULL;
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int *pack_prim_object = (pack.prim_object.size())? &pack.prim_object[0]: NULL;
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uint *pack_prim_visibility = (pack.prim_visibility.size())? &pack.prim_visibility[0]: NULL;
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float4 *pack_prim_tri_verts = (pack.prim_tri_verts.size())? &pack.prim_tri_verts[0]: NULL;
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uint *pack_prim_tri_index = (pack.prim_tri_index.size())? &pack.prim_tri_index[0]: NULL;
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int4 *pack_nodes = (pack.nodes.size())? &pack.nodes[0]: NULL;
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int4 *pack_leaf_nodes = (pack.leaf_nodes.size())? &pack.leaf_nodes[0]: NULL;
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float2 *pack_prim_time = (pack.prim_time.size())? &pack.prim_time[0]: NULL;
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/* merge */
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foreach(Object *ob, objects) {
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Mesh *mesh = ob->mesh;
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/* We assume that if mesh doesn't need own BVH it was already included
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* into a top-level BVH and no packing here is needed.
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*/
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if(!mesh->need_build_bvh()) {
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pack.object_node[object_offset++] = 0;
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continue;
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}
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/* if mesh already added once, don't add it again, but used set
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* node offset for this object */
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map<Mesh*, int>::iterator it = mesh_map.find(mesh);
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if(mesh_map.find(mesh) != mesh_map.end()) {
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int noffset = it->second;
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pack.object_node[object_offset++] = noffset;
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continue;
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}
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BVH *bvh = mesh->bvh;
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int noffset = nodes_offset;
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int noffset_leaf = nodes_leaf_offset;
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int mesh_tri_offset = mesh->tri_offset;
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int mesh_curve_offset = mesh->curve_offset;
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/* fill in node indexes for instances */
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if(bvh->pack.root_index == -1)
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pack.object_node[object_offset++] = -noffset_leaf-1;
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else
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pack.object_node[object_offset++] = noffset;
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mesh_map[mesh] = pack.object_node[object_offset-1];
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/* merge primitive, object and triangle indexes */
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if(bvh->pack.prim_index.size()) {
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size_t bvh_prim_index_size = bvh->pack.prim_index.size();
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int *bvh_prim_index = &bvh->pack.prim_index[0];
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int *bvh_prim_type = &bvh->pack.prim_type[0];
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uint *bvh_prim_visibility = &bvh->pack.prim_visibility[0];
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uint *bvh_prim_tri_index = &bvh->pack.prim_tri_index[0];
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float2 *bvh_prim_time = bvh->pack.prim_time.size()? &bvh->pack.prim_time[0]: NULL;
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for(size_t i = 0; i < bvh_prim_index_size; i++) {
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if(bvh->pack.prim_type[i] & PRIMITIVE_ALL_CURVE) {
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pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_curve_offset;
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pack_prim_tri_index[pack_prim_index_offset] = -1;
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}
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else {
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pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_tri_offset;
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pack_prim_tri_index[pack_prim_index_offset] =
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bvh_prim_tri_index[i] + pack_prim_tri_verts_offset;
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}
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pack_prim_type[pack_prim_index_offset] = bvh_prim_type[i];
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pack_prim_visibility[pack_prim_index_offset] = bvh_prim_visibility[i];
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pack_prim_object[pack_prim_index_offset] = 0; // unused for instances
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if(bvh_prim_time != NULL) {
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pack_prim_time[pack_prim_index_offset] = bvh_prim_time[i];
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}
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pack_prim_index_offset++;
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}
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}
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/* Merge triangle vertices data. */
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if(bvh->pack.prim_tri_verts.size()) {
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const size_t prim_tri_size = bvh->pack.prim_tri_verts.size();
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memcpy(pack_prim_tri_verts + pack_prim_tri_verts_offset,
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&bvh->pack.prim_tri_verts[0],
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prim_tri_size*sizeof(float4));
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pack_prim_tri_verts_offset += prim_tri_size;
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}
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/* merge nodes */
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if(bvh->pack.leaf_nodes.size()) {
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int4 *leaf_nodes_offset = &bvh->pack.leaf_nodes[0];
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size_t leaf_nodes_offset_size = bvh->pack.leaf_nodes.size();
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for(size_t i = 0, j = 0;
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i < leaf_nodes_offset_size;
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i += BVH_NODE_LEAF_SIZE, j++)
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{
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int4 data = leaf_nodes_offset[i];
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data.x += prim_offset;
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data.y += prim_offset;
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pack_leaf_nodes[pack_leaf_nodes_offset] = data;
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for(int j = 1; j < BVH_NODE_LEAF_SIZE; ++j) {
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pack_leaf_nodes[pack_leaf_nodes_offset + j] = leaf_nodes_offset[i + j];
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}
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pack_leaf_nodes_offset += BVH_NODE_LEAF_SIZE;
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}
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}
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if(bvh->pack.nodes.size()) {
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int4 *bvh_nodes = &bvh->pack.nodes[0];
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size_t bvh_nodes_size = bvh->pack.nodes.size();
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for(size_t i = 0, j = 0; i < bvh_nodes_size; j++) {
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size_t nsize, nsize_bbox;
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if(bvh_nodes[i].x & PATH_RAY_NODE_UNALIGNED) {
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nsize = use_qbvh
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? BVH_UNALIGNED_QNODE_SIZE
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: BVH_UNALIGNED_NODE_SIZE;
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nsize_bbox = (use_qbvh)? 13: 0;
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}
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else {
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nsize = (use_qbvh)? BVH_QNODE_SIZE: BVH_NODE_SIZE;
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nsize_bbox = (use_qbvh)? 7: 0;
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}
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memcpy(pack_nodes + pack_nodes_offset,
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bvh_nodes + i,
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nsize_bbox*sizeof(int4));
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/* Modify offsets into arrays */
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int4 data = bvh_nodes[i + nsize_bbox];
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data.z += (data.z < 0)? -noffset_leaf: noffset;
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data.w += (data.w < 0)? -noffset_leaf: noffset;
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if(use_qbvh) {
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data.x += (data.x < 0)? -noffset_leaf: noffset;
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data.y += (data.y < 0)? -noffset_leaf: noffset;
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}
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pack_nodes[pack_nodes_offset + nsize_bbox] = data;
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/* Usually this copies nothing, but we better
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* be prepared for possible node size extension.
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*/
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memcpy(&pack_nodes[pack_nodes_offset + nsize_bbox+1],
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&bvh_nodes[i + nsize_bbox+1],
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sizeof(int4) * (nsize - (nsize_bbox+1)));
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pack_nodes_offset += nsize;
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i += nsize;
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}
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}
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nodes_offset += bvh->pack.nodes.size();
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nodes_leaf_offset += bvh->pack.leaf_nodes.size();
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prim_offset += bvh->pack.prim_index.size();
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}
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}
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/* Regular BVH */
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static bool node_bvh_is_unaligned(const BVHNode *node)
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{
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const BVHNode *node0 = node->get_child(0),
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*node1 = node->get_child(1);
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return node0->is_unaligned() || node1->is_unaligned();
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}
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RegularBVH::RegularBVH(const BVHParams& params_, const vector<Object*>& objects_)
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: BVH(params_, objects_)
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{
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}
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void RegularBVH::pack_leaf(const BVHStackEntry& e,
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const LeafNode *leaf)
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{
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assert(e.idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size());
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float4 data[BVH_NODE_LEAF_SIZE];
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memset(data, 0, sizeof(data));
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if(leaf->num_triangles() == 1 && pack.prim_index[leaf->m_lo] == -1) {
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/* object */
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data[0].x = __int_as_float(~(leaf->m_lo));
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data[0].y = __int_as_float(0);
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}
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else {
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/* triangle */
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data[0].x = __int_as_float(leaf->m_lo);
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data[0].y = __int_as_float(leaf->m_hi);
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}
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data[0].z = __uint_as_float(leaf->m_visibility);
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if(leaf->num_triangles() != 0) {
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data[0].w = __uint_as_float(pack.prim_type[leaf->m_lo]);
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}
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memcpy(&pack.leaf_nodes[e.idx], data, sizeof(float4)*BVH_NODE_LEAF_SIZE);
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}
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void RegularBVH::pack_inner(const BVHStackEntry& e,
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const BVHStackEntry& e0,
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const BVHStackEntry& e1)
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{
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if(e0.node->is_unaligned() || e1.node->is_unaligned()) {
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pack_unaligned_inner(e, e0, e1);
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} else {
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pack_aligned_inner(e, e0, e1);
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}
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}
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void RegularBVH::pack_aligned_inner(const BVHStackEntry& e,
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const BVHStackEntry& e0,
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const BVHStackEntry& e1)
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{
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pack_aligned_node(e.idx,
|
|
e0.node->m_bounds, e1.node->m_bounds,
|
|
e0.encodeIdx(), e1.encodeIdx(),
|
|
e0.node->m_visibility, e1.node->m_visibility);
|
|
}
|
|
|
|
void RegularBVH::pack_aligned_node(int idx,
|
|
const BoundBox& b0,
|
|
const BoundBox& b1,
|
|
int c0, int c1,
|
|
uint visibility0, uint visibility1)
|
|
{
|
|
assert(idx + BVH_NODE_SIZE <= pack.nodes.size());
|
|
assert(c0 < 0 || c0 < pack.nodes.size());
|
|
assert(c1 < 0 || c1 < pack.nodes.size());
|
|
|
|
int4 data[BVH_NODE_SIZE] = {
|
|
make_int4(visibility0 & ~PATH_RAY_NODE_UNALIGNED,
|
|
visibility1 & ~PATH_RAY_NODE_UNALIGNED,
|
|
c0, c1),
|
|
make_int4(__float_as_int(b0.min.x),
|
|
__float_as_int(b1.min.x),
|
|
__float_as_int(b0.max.x),
|
|
__float_as_int(b1.max.x)),
|
|
make_int4(__float_as_int(b0.min.y),
|
|
__float_as_int(b1.min.y),
|
|
__float_as_int(b0.max.y),
|
|
__float_as_int(b1.max.y)),
|
|
make_int4(__float_as_int(b0.min.z),
|
|
__float_as_int(b1.min.z),
|
|
__float_as_int(b0.max.z),
|
|
__float_as_int(b1.max.z)),
|
|
};
|
|
|
|
memcpy(&pack.nodes[idx], data, sizeof(int4)*BVH_NODE_SIZE);
|
|
}
|
|
|
|
void RegularBVH::pack_unaligned_inner(const BVHStackEntry& e,
|
|
const BVHStackEntry& e0,
|
|
const BVHStackEntry& e1)
|
|
{
|
|
pack_unaligned_node(e.idx,
|
|
e0.node->get_aligned_space(),
|
|
e1.node->get_aligned_space(),
|
|
e0.node->m_bounds,
|
|
e1.node->m_bounds,
|
|
e0.encodeIdx(), e1.encodeIdx(),
|
|
e0.node->m_visibility, e1.node->m_visibility);
|
|
}
|
|
|
|
void RegularBVH::pack_unaligned_node(int idx,
|
|
const Transform& aligned_space0,
|
|
const Transform& aligned_space1,
|
|
const BoundBox& bounds0,
|
|
const BoundBox& bounds1,
|
|
int c0, int c1,
|
|
uint visibility0, uint visibility1)
|
|
{
|
|
assert(idx + BVH_UNALIGNED_NODE_SIZE <= pack.nodes.size());
|
|
assert(c0 < 0 || c0 < pack.nodes.size());
|
|
assert(c1 < 0 || c1 < pack.nodes.size());
|
|
|
|
float4 data[BVH_UNALIGNED_NODE_SIZE];
|
|
Transform space0 = BVHUnaligned::compute_node_transform(bounds0,
|
|
aligned_space0);
|
|
Transform space1 = BVHUnaligned::compute_node_transform(bounds1,
|
|
aligned_space1);
|
|
data[0] = make_float4(__int_as_float(visibility0 | PATH_RAY_NODE_UNALIGNED),
|
|
__int_as_float(visibility1 | PATH_RAY_NODE_UNALIGNED),
|
|
__int_as_float(c0),
|
|
__int_as_float(c1));
|
|
|
|
data[1] = space0.x;
|
|
data[2] = space0.y;
|
|
data[3] = space0.z;
|
|
data[4] = space1.x;
|
|
data[5] = space1.y;
|
|
data[6] = space1.z;
|
|
|
|
memcpy(&pack.nodes[idx], data, sizeof(float4)*BVH_UNALIGNED_NODE_SIZE);
|
|
}
|
|
|
|
void RegularBVH::pack_nodes(const BVHNode *root)
|
|
{
|
|
const size_t num_nodes = root->getSubtreeSize(BVH_STAT_NODE_COUNT);
|
|
const size_t num_leaf_nodes = root->getSubtreeSize(BVH_STAT_LEAF_COUNT);
|
|
assert(num_leaf_nodes <= num_nodes);
|
|
const size_t num_inner_nodes = num_nodes - num_leaf_nodes;
|
|
size_t node_size;
|
|
if(params.use_unaligned_nodes) {
|
|
const size_t num_unaligned_nodes =
|
|
root->getSubtreeSize(BVH_STAT_UNALIGNED_INNER_COUNT);
|
|
node_size = (num_unaligned_nodes * BVH_UNALIGNED_NODE_SIZE) +
|
|
(num_inner_nodes - num_unaligned_nodes) * BVH_NODE_SIZE;
|
|
}
|
|
else {
|
|
node_size = num_inner_nodes * BVH_NODE_SIZE;
|
|
}
|
|
/* Resize arrays */
|
|
pack.nodes.clear();
|
|
pack.leaf_nodes.clear();
|
|
/* For top level BVH, first merge existing BVH's so we know the offsets. */
|
|
if(params.top_level) {
|
|
pack_instances(node_size, num_leaf_nodes*BVH_NODE_LEAF_SIZE);
|
|
}
|
|
else {
|
|
pack.nodes.resize(node_size);
|
|
pack.leaf_nodes.resize(num_leaf_nodes*BVH_NODE_LEAF_SIZE);
|
|
}
|
|
|
|
int nextNodeIdx = 0, nextLeafNodeIdx = 0;
|
|
|
|
vector<BVHStackEntry> stack;
|
|
stack.reserve(BVHParams::MAX_DEPTH*2);
|
|
if(root->is_leaf()) {
|
|
stack.push_back(BVHStackEntry(root, nextLeafNodeIdx++));
|
|
}
|
|
else {
|
|
stack.push_back(BVHStackEntry(root, nextNodeIdx));
|
|
nextNodeIdx += node_bvh_is_unaligned(root)
|
|
? BVH_UNALIGNED_NODE_SIZE
|
|
: BVH_NODE_SIZE;
|
|
}
|
|
|
|
while(stack.size()) {
|
|
BVHStackEntry e = stack.back();
|
|
stack.pop_back();
|
|
|
|
if(e.node->is_leaf()) {
|
|
/* leaf node */
|
|
const LeafNode *leaf = reinterpret_cast<const LeafNode*>(e.node);
|
|
pack_leaf(e, leaf);
|
|
}
|
|
else {
|
|
/* innner node */
|
|
int idx[2];
|
|
for(int i = 0; i < 2; ++i) {
|
|
if(e.node->get_child(i)->is_leaf()) {
|
|
idx[i] = nextLeafNodeIdx++;
|
|
}
|
|
else {
|
|
idx[i] = nextNodeIdx;
|
|
nextNodeIdx += node_bvh_is_unaligned(e.node->get_child(i))
|
|
? BVH_UNALIGNED_NODE_SIZE
|
|
: BVH_NODE_SIZE;
|
|
}
|
|
}
|
|
|
|
stack.push_back(BVHStackEntry(e.node->get_child(0), idx[0]));
|
|
stack.push_back(BVHStackEntry(e.node->get_child(1), idx[1]));
|
|
|
|
pack_inner(e, stack[stack.size()-2], stack[stack.size()-1]);
|
|
}
|
|
}
|
|
assert(node_size == nextNodeIdx);
|
|
/* root index to start traversal at, to handle case of single leaf node */
|
|
pack.root_index = (root->is_leaf())? -1: 0;
|
|
}
|
|
|
|
void RegularBVH::refit_nodes()
|
|
{
|
|
assert(!params.top_level);
|
|
|
|
BoundBox bbox = BoundBox::empty;
|
|
uint visibility = 0;
|
|
refit_node(0, (pack.root_index == -1)? true: false, bbox, visibility);
|
|
}
|
|
|
|
void RegularBVH::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility)
|
|
{
|
|
if(leaf) {
|
|
assert(idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size());
|
|
const int4 *data = &pack.leaf_nodes[idx];
|
|
const int c0 = data[0].x;
|
|
const int c1 = data[0].y;
|
|
/* refit leaf node */
|
|
for(int prim = c0; prim < c1; prim++) {
|
|
int pidx = pack.prim_index[prim];
|
|
int tob = pack.prim_object[prim];
|
|
Object *ob = objects[tob];
|
|
|
|
if(pidx == -1) {
|
|
/* object instance */
|
|
bbox.grow(ob->bounds);
|
|
}
|
|
else {
|
|
/* primitives */
|
|
const Mesh *mesh = ob->mesh;
|
|
|
|
if(pack.prim_type[prim] & PRIMITIVE_ALL_CURVE) {
|
|
/* curves */
|
|
int str_offset = (params.top_level)? mesh->curve_offset: 0;
|
|
Mesh::Curve curve = mesh->get_curve(pidx - str_offset);
|
|
int k = PRIMITIVE_UNPACK_SEGMENT(pack.prim_type[prim]);
|
|
|
|
curve.bounds_grow(k, &mesh->curve_keys[0], &mesh->curve_radius[0], bbox);
|
|
|
|
visibility |= PATH_RAY_CURVE;
|
|
|
|
/* motion curves */
|
|
if(mesh->use_motion_blur) {
|
|
Attribute *attr = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
|
|
|
if(attr) {
|
|
size_t mesh_size = mesh->curve_keys.size();
|
|
size_t steps = mesh->motion_steps - 1;
|
|
float3 *key_steps = attr->data_float3();
|
|
|
|
for(size_t i = 0; i < steps; i++)
|
|
curve.bounds_grow(k, key_steps + i*mesh_size, &mesh->curve_radius[0], bbox);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* triangles */
|
|
int tri_offset = (params.top_level)? mesh->tri_offset: 0;
|
|
Mesh::Triangle triangle = mesh->get_triangle(pidx - tri_offset);
|
|
const float3 *vpos = &mesh->verts[0];
|
|
|
|
triangle.bounds_grow(vpos, bbox);
|
|
|
|
/* motion triangles */
|
|
if(mesh->use_motion_blur) {
|
|
Attribute *attr = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
|
|
|
if(attr) {
|
|
size_t mesh_size = mesh->verts.size();
|
|
size_t steps = mesh->motion_steps - 1;
|
|
float3 *vert_steps = attr->data_float3();
|
|
|
|
for(size_t i = 0; i < steps; i++)
|
|
triangle.bounds_grow(vert_steps + i*mesh_size, bbox);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
visibility |= ob->visibility;
|
|
}
|
|
|
|
/* TODO(sergey): De-duplicate with pack_leaf(). */
|
|
float4 leaf_data[BVH_NODE_LEAF_SIZE];
|
|
leaf_data[0].x = __int_as_float(c0);
|
|
leaf_data[0].y = __int_as_float(c1);
|
|
leaf_data[0].z = __uint_as_float(visibility);
|
|
leaf_data[0].w = __uint_as_float(data[0].w);
|
|
memcpy(&pack.leaf_nodes[idx], leaf_data, sizeof(float4)*BVH_NODE_LEAF_SIZE);
|
|
}
|
|
else {
|
|
assert(idx + BVH_NODE_SIZE <= pack.nodes.size());
|
|
|
|
const int4 *data = &pack.nodes[idx];
|
|
const bool is_unaligned = (data[0].x & PATH_RAY_NODE_UNALIGNED) != 0;
|
|
const int c0 = data[0].z;
|
|
const int c1 = data[0].w;
|
|
/* refit inner node, set bbox from children */
|
|
BoundBox bbox0 = BoundBox::empty, bbox1 = BoundBox::empty;
|
|
uint visibility0 = 0, visibility1 = 0;
|
|
|
|
refit_node((c0 < 0)? -c0-1: c0, (c0 < 0), bbox0, visibility0);
|
|
refit_node((c1 < 0)? -c1-1: c1, (c1 < 0), bbox1, visibility1);
|
|
|
|
if(is_unaligned) {
|
|
Transform aligned_space = transform_identity();
|
|
pack_unaligned_node(idx,
|
|
aligned_space, aligned_space,
|
|
bbox0, bbox1,
|
|
c0, c1,
|
|
visibility0,
|
|
visibility1);
|
|
}
|
|
else {
|
|
pack_aligned_node(idx,
|
|
bbox0, bbox1,
|
|
c0, c1,
|
|
visibility0,
|
|
visibility1);
|
|
}
|
|
|
|
bbox.grow(bbox0);
|
|
bbox.grow(bbox1);
|
|
visibility = visibility0|visibility1;
|
|
}
|
|
}
|
|
|
|
/* QBVH */
|
|
|
|
/* Can we avoid this somehow or make more generic?
|
|
*
|
|
* Perhaps we can merge nodes in actual tree and make our
|
|
* life easier all over the place.
|
|
*/
|
|
static bool node_qbvh_is_unaligned(const BVHNode *node)
|
|
{
|
|
const BVHNode *node0 = node->get_child(0),
|
|
*node1 = node->get_child(1);
|
|
bool has_unaligned = false;
|
|
if(node0->is_leaf()) {
|
|
has_unaligned |= node0->is_unaligned();
|
|
}
|
|
else {
|
|
has_unaligned |= node0->get_child(0)->is_unaligned();
|
|
has_unaligned |= node0->get_child(1)->is_unaligned();
|
|
}
|
|
if(node1->is_leaf()) {
|
|
has_unaligned |= node1->is_unaligned();
|
|
}
|
|
else {
|
|
has_unaligned |= node1->get_child(0)->is_unaligned();
|
|
has_unaligned |= node1->get_child(1)->is_unaligned();
|
|
}
|
|
return has_unaligned;
|
|
}
|
|
|
|
QBVH::QBVH(const BVHParams& params_, const vector<Object*>& objects_)
|
|
: BVH(params_, objects_)
|
|
{
|
|
params.use_qbvh = true;
|
|
}
|
|
|
|
void QBVH::pack_leaf(const BVHStackEntry& e, const LeafNode *leaf)
|
|
{
|
|
float4 data[BVH_QNODE_LEAF_SIZE];
|
|
memset(data, 0, sizeof(data));
|
|
if(leaf->num_triangles() == 1 && pack.prim_index[leaf->m_lo] == -1) {
|
|
/* object */
|
|
data[0].x = __int_as_float(~(leaf->m_lo));
|
|
data[0].y = __int_as_float(0);
|
|
}
|
|
else {
|
|
/* triangle */
|
|
data[0].x = __int_as_float(leaf->m_lo);
|
|
data[0].y = __int_as_float(leaf->m_hi);
|
|
}
|
|
data[0].z = __uint_as_float(leaf->m_visibility);
|
|
if(leaf->num_triangles() != 0) {
|
|
data[0].w = __uint_as_float(pack.prim_type[leaf->m_lo]);
|
|
}
|
|
|
|
memcpy(&pack.leaf_nodes[e.idx], data, sizeof(float4)*BVH_QNODE_LEAF_SIZE);
|
|
}
|
|
|
|
void QBVH::pack_inner(const BVHStackEntry& e,
|
|
const BVHStackEntry *en,
|
|
int num)
|
|
{
|
|
bool has_unaligned = false;
|
|
/* Check whether we have to create unaligned node or all nodes are aligned
|
|
* and we can cut some corner here.
|
|
*/
|
|
if(params.use_unaligned_nodes) {
|
|
for(int i = 0; i < num; i++) {
|
|
if(en[i].node->is_unaligned()) {
|
|
has_unaligned = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(has_unaligned) {
|
|
/* There's no unaligned children, pack into AABB node. */
|
|
pack_unaligned_inner(e, en, num);
|
|
}
|
|
else {
|
|
/* Create unaligned node with orientation transform for each of the
|
|
* children.
|
|
*/
|
|
pack_aligned_inner(e, en, num);
|
|
}
|
|
}
|
|
|
|
void QBVH::pack_aligned_inner(const BVHStackEntry& e,
|
|
const BVHStackEntry *en,
|
|
int num)
|
|
{
|
|
BoundBox bounds[4];
|
|
int child[4];
|
|
for(int i = 0; i < num; ++i) {
|
|
bounds[i] = en[i].node->m_bounds;
|
|
child[i] = en[i].encodeIdx();
|
|
}
|
|
pack_aligned_node(e.idx,
|
|
bounds,
|
|
child,
|
|
e.node->m_visibility,
|
|
e.node->m_time_from,
|
|
e.node->m_time_to,
|
|
num);
|
|
}
|
|
|
|
void QBVH::pack_aligned_node(int idx,
|
|
const BoundBox *bounds,
|
|
const int *child,
|
|
const uint visibility,
|
|
const float time_from,
|
|
const float time_to,
|
|
const int num)
|
|
{
|
|
float4 data[BVH_QNODE_SIZE];
|
|
memset(data, 0, sizeof(data));
|
|
|
|
data[0].x = __uint_as_float(visibility & ~PATH_RAY_NODE_UNALIGNED);
|
|
data[0].y = time_from;
|
|
data[0].z = time_to;
|
|
|
|
for(int i = 0; i < num; i++) {
|
|
float3 bb_min = bounds[i].min;
|
|
float3 bb_max = bounds[i].max;
|
|
|
|
data[1][i] = bb_min.x;
|
|
data[2][i] = bb_max.x;
|
|
data[3][i] = bb_min.y;
|
|
data[4][i] = bb_max.y;
|
|
data[5][i] = bb_min.z;
|
|
data[6][i] = bb_max.z;
|
|
|
|
data[7][i] = __int_as_float(child[i]);
|
|
}
|
|
|
|
for(int i = num; i < 4; i++) {
|
|
/* We store BB which would never be recorded as intersection
|
|
* so kernel might safely assume there are always 4 child nodes.
|
|
*/
|
|
data[1][i] = FLT_MAX;
|
|
data[2][i] = -FLT_MAX;
|
|
|
|
data[3][i] = FLT_MAX;
|
|
data[4][i] = -FLT_MAX;
|
|
|
|
data[5][i] = FLT_MAX;
|
|
data[6][i] = -FLT_MAX;
|
|
|
|
data[7][i] = __int_as_float(0);
|
|
}
|
|
|
|
memcpy(&pack.nodes[idx], data, sizeof(float4)*BVH_QNODE_SIZE);
|
|
}
|
|
|
|
void QBVH::pack_unaligned_inner(const BVHStackEntry& e,
|
|
const BVHStackEntry *en,
|
|
int num)
|
|
{
|
|
Transform aligned_space[4];
|
|
BoundBox bounds[4];
|
|
int child[4];
|
|
for(int i = 0; i < num; ++i) {
|
|
aligned_space[i] = en[i].node->get_aligned_space();
|
|
bounds[i] = en[i].node->m_bounds;
|
|
child[i] = en[i].encodeIdx();
|
|
}
|
|
pack_unaligned_node(e.idx,
|
|
aligned_space,
|
|
bounds,
|
|
child,
|
|
e.node->m_visibility,
|
|
e.node->m_time_from,
|
|
e.node->m_time_to,
|
|
num);
|
|
}
|
|
|
|
void QBVH::pack_unaligned_node(int idx,
|
|
const Transform *aligned_space,
|
|
const BoundBox *bounds,
|
|
const int *child,
|
|
const uint visibility,
|
|
const float time_from,
|
|
const float time_to,
|
|
const int num)
|
|
{
|
|
float4 data[BVH_UNALIGNED_QNODE_SIZE];
|
|
memset(data, 0, sizeof(data));
|
|
|
|
data[0].x = __uint_as_float(visibility | PATH_RAY_NODE_UNALIGNED);
|
|
data[0].y = time_from;
|
|
data[0].z = time_to;
|
|
|
|
for(int i = 0; i < num; i++) {
|
|
Transform space = BVHUnaligned::compute_node_transform(
|
|
bounds[i],
|
|
aligned_space[i]);
|
|
|
|
data[1][i] = space.x.x;
|
|
data[2][i] = space.x.y;
|
|
data[3][i] = space.x.z;
|
|
|
|
data[4][i] = space.y.x;
|
|
data[5][i] = space.y.y;
|
|
data[6][i] = space.y.z;
|
|
|
|
data[7][i] = space.z.x;
|
|
data[8][i] = space.z.y;
|
|
data[9][i] = space.z.z;
|
|
|
|
data[10][i] = space.x.w;
|
|
data[11][i] = space.y.w;
|
|
data[12][i] = space.z.w;
|
|
|
|
data[13][i] = __int_as_float(child[i]);
|
|
}
|
|
|
|
for(int i = num; i < 4; i++) {
|
|
/* We store BB which would never be recorded as intersection
|
|
* so kernel might safely assume there are always 4 child nodes.
|
|
*/
|
|
|
|
data[1][i] = 1.0f;
|
|
data[2][i] = 0.0f;
|
|
data[3][i] = 0.0f;
|
|
|
|
data[4][i] = 0.0f;
|
|
data[5][i] = 0.0f;
|
|
data[6][i] = 0.0f;
|
|
|
|
data[7][i] = 0.0f;
|
|
data[8][i] = 0.0f;
|
|
data[9][i] = 0.0f;
|
|
|
|
data[10][i] = -FLT_MAX;
|
|
data[11][i] = -FLT_MAX;
|
|
data[12][i] = -FLT_MAX;
|
|
|
|
data[13][i] = __int_as_float(0);
|
|
}
|
|
|
|
memcpy(&pack.nodes[idx], data, sizeof(float4)*BVH_UNALIGNED_QNODE_SIZE);
|
|
}
|
|
|
|
/* Quad SIMD Nodes */
|
|
|
|
void QBVH::pack_nodes(const BVHNode *root)
|
|
{
|
|
/* Calculate size of the arrays required. */
|
|
const size_t num_nodes = root->getSubtreeSize(BVH_STAT_QNODE_COUNT);
|
|
const size_t num_leaf_nodes = root->getSubtreeSize(BVH_STAT_LEAF_COUNT);
|
|
assert(num_leaf_nodes <= num_nodes);
|
|
const size_t num_inner_nodes = num_nodes - num_leaf_nodes;
|
|
size_t node_size;
|
|
if(params.use_unaligned_nodes) {
|
|
const size_t num_unaligned_nodes =
|
|
root->getSubtreeSize(BVH_STAT_UNALIGNED_INNER_QNODE_COUNT);
|
|
node_size = (num_unaligned_nodes * BVH_UNALIGNED_QNODE_SIZE) +
|
|
(num_inner_nodes - num_unaligned_nodes) * BVH_QNODE_SIZE;
|
|
}
|
|
else {
|
|
node_size = num_inner_nodes * BVH_QNODE_SIZE;
|
|
}
|
|
/* Resize arrays. */
|
|
pack.nodes.clear();
|
|
pack.leaf_nodes.clear();
|
|
/* For top level BVH, first merge existing BVH's so we know the offsets. */
|
|
if(params.top_level) {
|
|
pack_instances(node_size, num_leaf_nodes*BVH_QNODE_LEAF_SIZE);
|
|
}
|
|
else {
|
|
pack.nodes.resize(node_size);
|
|
pack.leaf_nodes.resize(num_leaf_nodes*BVH_QNODE_LEAF_SIZE);
|
|
}
|
|
|
|
int nextNodeIdx = 0, nextLeafNodeIdx = 0;
|
|
|
|
vector<BVHStackEntry> stack;
|
|
stack.reserve(BVHParams::MAX_DEPTH*2);
|
|
if(root->is_leaf()) {
|
|
stack.push_back(BVHStackEntry(root, nextLeafNodeIdx++));
|
|
}
|
|
else {
|
|
stack.push_back(BVHStackEntry(root, nextNodeIdx));
|
|
nextNodeIdx += node_qbvh_is_unaligned(root)
|
|
? BVH_UNALIGNED_QNODE_SIZE
|
|
: BVH_QNODE_SIZE;
|
|
}
|
|
|
|
while(stack.size()) {
|
|
BVHStackEntry e = stack.back();
|
|
stack.pop_back();
|
|
|
|
if(e.node->is_leaf()) {
|
|
/* leaf node */
|
|
const LeafNode *leaf = reinterpret_cast<const LeafNode*>(e.node);
|
|
pack_leaf(e, leaf);
|
|
}
|
|
else {
|
|
/* Inner node. */
|
|
const BVHNode *node = e.node;
|
|
const BVHNode *node0 = node->get_child(0);
|
|
const BVHNode *node1 = node->get_child(1);
|
|
/* Collect nodes. */
|
|
const BVHNode *nodes[4];
|
|
int numnodes = 0;
|
|
if(node0->is_leaf()) {
|
|
nodes[numnodes++] = node0;
|
|
}
|
|
else {
|
|
nodes[numnodes++] = node0->get_child(0);
|
|
nodes[numnodes++] = node0->get_child(1);
|
|
}
|
|
if(node1->is_leaf()) {
|
|
nodes[numnodes++] = node1;
|
|
}
|
|
else {
|
|
nodes[numnodes++] = node1->get_child(0);
|
|
nodes[numnodes++] = node1->get_child(1);
|
|
}
|
|
/* Push entries on the stack. */
|
|
for(int i = 0; i < numnodes; ++i) {
|
|
int idx;
|
|
if(nodes[i]->is_leaf()) {
|
|
idx = nextLeafNodeIdx++;
|
|
}
|
|
else {
|
|
idx = nextNodeIdx;
|
|
nextNodeIdx += node_qbvh_is_unaligned(nodes[i])
|
|
? BVH_UNALIGNED_QNODE_SIZE
|
|
: BVH_QNODE_SIZE;
|
|
}
|
|
stack.push_back(BVHStackEntry(nodes[i], idx));
|
|
}
|
|
/* Set node. */
|
|
pack_inner(e, &stack[stack.size()-numnodes], numnodes);
|
|
}
|
|
}
|
|
assert(node_size == nextNodeIdx);
|
|
/* Root index to start traversal at, to handle case of single leaf node. */
|
|
pack.root_index = (root->is_leaf())? -1: 0;
|
|
}
|
|
|
|
void QBVH::refit_nodes()
|
|
{
|
|
assert(!params.top_level);
|
|
|
|
BoundBox bbox = BoundBox::empty;
|
|
uint visibility = 0;
|
|
refit_node(0, (pack.root_index == -1)? true: false, bbox, visibility);
|
|
}
|
|
|
|
void QBVH::refit_node(int idx, bool leaf, BoundBox& bbox, uint& visibility)
|
|
{
|
|
if(leaf) {
|
|
int4 *data = &pack.leaf_nodes[idx];
|
|
int4 c = data[0];
|
|
/* Refit leaf node. */
|
|
for(int prim = c.x; prim < c.y; prim++) {
|
|
int pidx = pack.prim_index[prim];
|
|
int tob = pack.prim_object[prim];
|
|
Object *ob = objects[tob];
|
|
|
|
if(pidx == -1) {
|
|
/* Object instance. */
|
|
bbox.grow(ob->bounds);
|
|
}
|
|
else {
|
|
/* Primitives. */
|
|
const Mesh *mesh = ob->mesh;
|
|
|
|
if(pack.prim_type[prim] & PRIMITIVE_ALL_CURVE) {
|
|
/* Curves. */
|
|
int str_offset = (params.top_level)? mesh->curve_offset: 0;
|
|
Mesh::Curve curve = mesh->get_curve(pidx - str_offset);
|
|
int k = PRIMITIVE_UNPACK_SEGMENT(pack.prim_type[prim]);
|
|
|
|
curve.bounds_grow(k, &mesh->curve_keys[0], &mesh->curve_radius[0], bbox);
|
|
|
|
visibility |= PATH_RAY_CURVE;
|
|
|
|
/* Motion curves. */
|
|
if(mesh->use_motion_blur) {
|
|
Attribute *attr = mesh->curve_attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
|
|
|
if(attr) {
|
|
size_t mesh_size = mesh->curve_keys.size();
|
|
size_t steps = mesh->motion_steps - 1;
|
|
float3 *key_steps = attr->data_float3();
|
|
|
|
for(size_t i = 0; i < steps; i++)
|
|
curve.bounds_grow(k, key_steps + i*mesh_size, &mesh->curve_radius[0], bbox);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* Triangles. */
|
|
int tri_offset = (params.top_level)? mesh->tri_offset: 0;
|
|
Mesh::Triangle triangle = mesh->get_triangle(pidx - tri_offset);
|
|
const float3 *vpos = &mesh->verts[0];
|
|
|
|
triangle.bounds_grow(vpos, bbox);
|
|
|
|
/* Motion triangles. */
|
|
if(mesh->use_motion_blur) {
|
|
Attribute *attr = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
|
|
|
if(attr) {
|
|
size_t mesh_size = mesh->verts.size();
|
|
size_t steps = mesh->motion_steps - 1;
|
|
float3 *vert_steps = attr->data_float3();
|
|
|
|
for(size_t i = 0; i < steps; i++)
|
|
triangle.bounds_grow(vert_steps + i*mesh_size, bbox);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
visibility |= ob->visibility;
|
|
}
|
|
|
|
/* TODO(sergey): This is actually a copy of pack_leaf(),
|
|
* but this chunk of code only knows actual data and has
|
|
* no idea about BVHNode.
|
|
*
|
|
* Would be nice to de-duplicate code, but trying to make
|
|
* making code more general ends up in much nastier code
|
|
* in my opinion so far.
|
|
*
|
|
* Same applies to the inner nodes case below.
|
|
*/
|
|
float4 leaf_data[BVH_QNODE_LEAF_SIZE];
|
|
leaf_data[0].x = __int_as_float(c.x);
|
|
leaf_data[0].y = __int_as_float(c.y);
|
|
leaf_data[0].z = __uint_as_float(visibility);
|
|
leaf_data[0].w = __uint_as_float(c.w);
|
|
memcpy(&pack.leaf_nodes[idx], leaf_data, sizeof(float4)*BVH_QNODE_LEAF_SIZE);
|
|
}
|
|
else {
|
|
int4 *data = &pack.nodes[idx];
|
|
bool is_unaligned = (data[0].x & PATH_RAY_NODE_UNALIGNED) != 0;
|
|
int4 c;
|
|
if(is_unaligned) {
|
|
c = data[13];
|
|
}
|
|
else {
|
|
c = data[7];
|
|
}
|
|
/* Refit inner node, set bbox from children. */
|
|
BoundBox child_bbox[4] = {BoundBox::empty,
|
|
BoundBox::empty,
|
|
BoundBox::empty,
|
|
BoundBox::empty};
|
|
uint child_visibility[4] = {0};
|
|
int num_nodes = 0;
|
|
|
|
for(int i = 0; i < 4; ++i) {
|
|
if(c[i] != 0) {
|
|
refit_node((c[i] < 0)? -c[i]-1: c[i], (c[i] < 0),
|
|
child_bbox[i], child_visibility[i]);
|
|
++num_nodes;
|
|
bbox.grow(child_bbox[i]);
|
|
visibility |= child_visibility[i];
|
|
}
|
|
}
|
|
|
|
if(is_unaligned) {
|
|
Transform aligned_space[4] = {transform_identity(),
|
|
transform_identity(),
|
|
transform_identity(),
|
|
transform_identity()};
|
|
pack_unaligned_node(idx,
|
|
aligned_space,
|
|
child_bbox,
|
|
&c[0],
|
|
visibility,
|
|
0.0f,
|
|
1.0f,
|
|
4);
|
|
}
|
|
else {
|
|
pack_aligned_node(idx,
|
|
child_bbox,
|
|
&c[0],
|
|
visibility,
|
|
0.0f,
|
|
1.0f,
|
|
4);
|
|
}
|
|
}
|
|
}
|
|
|
|
CCL_NAMESPACE_END
|