0e995e0bfe
Patch by Stefan Werner, thanks!
90 lines
1.8 KiB
C++
90 lines
1.8 KiB
C++
/*
|
|
* Copyright 2011-2013 Blender Foundation
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef __FILM_H__
|
|
#define __FILM_H__
|
|
|
|
#include "util_string.h"
|
|
#include "util_vector.h"
|
|
|
|
#include "kernel_types.h"
|
|
|
|
#include "node.h"
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
class Device;
|
|
class DeviceScene;
|
|
class Scene;
|
|
|
|
typedef enum FilterType {
|
|
FILTER_BOX,
|
|
FILTER_GAUSSIAN,
|
|
FILTER_BLACKMAN_HARRIS,
|
|
|
|
FILTER_NUM_TYPES,
|
|
} FilterType;
|
|
|
|
class Pass {
|
|
public:
|
|
PassType type;
|
|
int components;
|
|
bool filter;
|
|
bool exposure;
|
|
PassType divide_type;
|
|
|
|
static void add(PassType type, array<Pass>& passes);
|
|
static bool equals(const array<Pass>& A, const array<Pass>& B);
|
|
static bool contains(const array<Pass>& passes, PassType);
|
|
};
|
|
|
|
class Film : public Node {
|
|
public:
|
|
NODE_DECLARE
|
|
|
|
float exposure;
|
|
array<Pass> passes;
|
|
float pass_alpha_threshold;
|
|
|
|
FilterType filter_type;
|
|
float filter_width;
|
|
size_t filter_table_offset;
|
|
|
|
float mist_start;
|
|
float mist_depth;
|
|
float mist_falloff;
|
|
|
|
bool use_light_visibility;
|
|
bool use_sample_clamp;
|
|
|
|
bool need_update;
|
|
|
|
Film();
|
|
~Film();
|
|
|
|
void device_update(Device *device, DeviceScene *dscene, Scene *scene);
|
|
void device_free(Device *device, DeviceScene *dscene, Scene *scene);
|
|
|
|
bool modified(const Film& film);
|
|
void tag_passes_update(Scene *scene, const array<Pass>& passes_);
|
|
void tag_update(Scene *scene);
|
|
};
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
#endif /* __FILM_H__ */
|
|
|