blender/source/gameengine
2008-05-06 20:55:55 +00:00
..
BlenderRoutines Fixes Makefiles for mac_compat_glext.h by updating some include paths. 2008-05-06 09:43:28 +00:00
Converter Fixed some indentation, I stumbled across (spaces vs tabs) 2008-05-05 17:29:11 +00:00
Expressions Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GameLogic Partially revert BGE bug fix #8863: don't send keyboard sensor positive pulse on level, this would badly interfere with keyboard sensors controlling set scene/restart scene actuators. Only send negative pulse on level to stop actuators after scene suspend 2008-05-02 15:47:08 +00:00
GamePlayer Fixes Makefiles for mac_compat_glext.h by updating some include paths. 2008-05-06 09:43:28 +00:00
Ketsji BGE patch #10492 approved: getLinearVelocity() now can provide local velocity as well. This patch is harmless and backward compatible; it can go safely into 2.46 release 2008-05-06 20:55:55 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game. 2008-05-01 16:00:59 +00:00
PyDoc BGE patch #10492 approved: getLinearVelocity() now can provide local velocity as well. This patch is harmless and backward compatible; it can go safely into 2.46 release 2008-05-06 20:55:55 +00:00
Rasterizer Fixes Makefiles for mac_compat_glext.h by updating some include paths. 2008-05-06 09:43:28 +00:00
SceneGraph Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00