blender/source/gameengine/SConscript

27 lines
792 B
Python

#!/usr/bin/python
Import ('env')
SConscript(['BlenderRoutines/SConscript',
'Converter/SConscript',
'Expressions/SConscript', #310
'GameLogic/SConscript',
'Ketsji/SConscript',
'Ketsji/KXNetwork/SConscript',
'Network/SConscript',
'Network/LoopBackNetwork/SConscript',
'Physics/common/SConscript',
'Physics/Dummy/SConscript',
'Rasterizer/SConscript',
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
'SceneGraph/SConscript',
])
if env['WITH_BF_PYTHON']:
SConscript(['VideoTexture/SConscript'])
if env['WITH_BF_PLAYER']:
SConscript(['GamePlayer/SConscript'])
if env['WITH_BF_BULLET']:
SConscript(['Physics/Bullet/SConscript'])