blender/release/scripts/ui/properties_data_camera.py
William Reynish 888565e248 *More single column stuff.
*Fixed and changed minor layout issues in curve and game properties
*Merged Curve and Text properties py file as they share a lot of options.
2009-11-14 23:24:15 +00:00

146 lines
4.1 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
narrowui = 180
class DataButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
def poll(self, context):
return context.camera
class DATA_PT_context_camera(DataButtonsPanel):
bl_label = ""
bl_show_header = False
def draw(self, context):
layout = self.layout
ob = context.object
cam = context.camera
space = context.space_data
col2 = context.region.width > narrowui
if col2:
split = layout.split(percentage=0.65)
if ob:
split.template_ID(ob, "data")
split.itemS()
elif cam:
split.template_ID(space, "pin_id")
split.itemS()
else:
if ob:
layout.template_ID(ob, "data")
elif cam:
layout.template_ID(space, "pin_id")
class DATA_PT_camera(DataButtonsPanel):
bl_label = "Lens"
def draw(self, context):
layout = self.layout
cam = context.camera
col2 = context.region.width > narrowui
if col2:
layout.itemR(cam, "type", expand=True)
else:
layout.itemR(cam, "type", text="")
split = layout.split()
col = split.column()
if cam.type == 'PERSP':
if cam.lens_unit == 'MILLIMETERS':
col.itemR(cam, "lens", text="Angle")
elif cam.lens_unit == 'DEGREES':
col.itemR(cam, "angle")
if col2:
col = split.column()
col.itemR(cam, "lens_unit", text="")
elif cam.type == 'ORTHO':
col.itemR(cam, "ortho_scale")
layout.itemR(cam, "panorama")
split = layout.split()
col = split.column(align=True)
col.itemL(text="Shift:")
col.itemR(cam, "shift_x", text="X")
col.itemR(cam, "shift_y", text="Y")
if col2:
col = split.column(align=True)
col.itemL(text="Clipping:")
col.itemR(cam, "clip_start", text="Start")
col.itemR(cam, "clip_end", text="End")
layout.itemL(text="Depth of Field:")
split = layout.split()
col = split.column()
col.itemR(cam, "dof_object", text="")
if col2:
col = split.column()
col.itemR(cam, "dof_distance", text="Distance")
class DATA_PT_camera_display(DataButtonsPanel):
bl_label = "Display"
def draw(self, context):
layout = self.layout
cam = context.camera
col2 = context.region.width > narrowui
split = layout.split()
col = split.column()
col.itemR(cam, "show_limits", text="Limits")
col.itemR(cam, "show_mist", text="Mist")
col.itemR(cam, "show_title_safe", text="Title Safe")
col.itemR(cam, "show_name", text="Name")
if col2:
col = split.column()
col.itemR(cam, "draw_size", text="Size")
col.itemS()
col.itemR(cam, "show_passepartout", text="Passepartout")
sub = col.column()
sub.active = cam.show_passepartout
sub.itemR(cam, "passepartout_alpha", text="Alpha", slider=True)
bpy.types.register(DATA_PT_context_camera)
bpy.types.register(DATA_PT_camera)
bpy.types.register(DATA_PT_camera_display)