..
BlendType.h
BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) constructor.
2013-08-03 05:01:50 +00:00
blendVideoTex.cpp
Recreating bge python modules instead of using existing
2015-02-09 20:56:38 +00:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
Common.h
code cleanup: gpl header update (formatting)
2012-11-18 00:30:06 +00:00
Exception.cpp
BGE: Making sure m_line is initialized in the Exception (VideoTexture) constructor.
2013-08-03 05:01:45 +00:00
Exception.h
Code cleanup: doxy comments
2014-05-14 15:00:47 +10:00
FilterBase.cpp
style cleanup
2013-03-29 06:21:28 +00:00
FilterBase.h
style cleanup
2013-03-29 06:21:28 +00:00
FilterBlueScreen.cpp
code cleanup:
2013-03-25 02:41:30 +00:00
FilterBlueScreen.h
style cleanup
2013-03-29 06:21:28 +00:00
FilterColor.cpp
style cleanup:
2013-03-26 07:29:01 +00:00
FilterColor.h
code cleanup: gpl header update (formatting)
2012-11-18 00:30:06 +00:00
FilterNormal.cpp
code cleanup:
2013-03-25 02:41:30 +00:00
FilterNormal.h
style cleanup
2013-03-29 06:21:28 +00:00
FilterSource.cpp
code cleanup: gpl header update (formatting)
2012-11-18 00:30:06 +00:00
FilterSource.h
BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the FilterYV12 constructor.
2013-08-03 05:01:40 +00:00
ImageBase.cpp
missed last commit
2015-01-27 03:41:05 +11:00
ImageBase.h
style cleanup
2013-03-29 06:21:28 +00:00
ImageBuff.cpp
GSOC 2013 paint
2014-07-21 12:02:05 +02:00
ImageBuff.h
code cleanup: gpl header update (formatting)
2012-11-18 00:30:06 +00:00
ImageMix.cpp
style cleanup
2013-03-29 06:21:28 +00:00
ImageMix.h
BGE: Making sure m_offset is initialized in the ImageSourceMix constructor.
2013-08-03 05:01:36 +00:00
ImageRender.cpp
BGE: Fix T43822 Videotexture does not use sky color for off-screen
2015-05-10 00:56:51 +02:00
ImageRender.h
BGE: Fix T43822 Videotexture does not use sky color for off-screen
2015-05-10 00:56:51 +02:00
ImageViewport.cpp
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
ImageViewport.h
style cleanup:
2013-03-26 07:29:01 +00:00
PyTypeList.cpp
style cleanup
2013-03-29 06:21:28 +00:00
PyTypeList.h
code cleanup: gpl header update (formatting)
2012-11-18 00:30:06 +00:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
Texture.cpp
Get rid og gluBuild2DMipmaps on game engine.
2015-03-16 16:18:37 +01:00
Texture.h
Get rid of gluScaleImage in our game engine as well.
2015-02-27 14:47:39 +01:00
VideoBase.cpp
style cleanup
2013-03-29 06:21:28 +00:00
VideoBase.h
correction to previous warning cleanup, also quiet shadow-warning for thumbnail size
2013-04-05 00:10:33 +00:00
VideoFFmpeg.cpp
BGE VideoTexture: refresh() on ImageFFmpeg should have no effect.
2014-12-04 23:55:53 +01:00
VideoFFmpeg.h
BGE VideoTexture: refresh() on ImageFFmpeg should have no effect.
2014-12-04 23:55:53 +01:00