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Campbell Barton 8939787bfb Use BLI_bvhtree_walk_dfs for snapping
The snapping functions when performed in the perspective view,
have some problems in the threshold (a distortion) and in the clip plane (the normal is incorrect).
These problems can be only observed when making the snap to edges or to vertices (nearest to ray function).

This patch propose a totally different solution.
The idea is to project the edges of bvh nodes and test the 2d projection of the snap element.

For this it used the BLI_bvhtree_walk_dfs function.

It is important to pay particular attention also to the changes in `ED_transform_snap_object_project_view3d_ex`
2016-07-13 14:45:35 +10:00
build_files Revert "OpenJPEG: update to 2.1 from 1.5" 2016-07-12 17:38:26 +02:00
doc T48694: fix bge.texture.Texture.refresh() documentation 2016-06-21 23:23:05 +02:00
extern Revert "OpenJPEG: update to 2.1 from 1.5" 2016-07-12 17:38:26 +02:00
intern Cleanup: remove redundant check 2016-07-12 17:59:25 +10:00
release Fix: Apply Scale to Delta Scale was doubling the effect 2016-07-09 12:00:28 +12:00
source Use BLI_bvhtree_walk_dfs for snapping 2016-07-13 14:45:35 +10:00
tests Cycles tests: Don't create fail file on idiff warning 2016-07-06 17:39:09 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Git ignore BUILD_NOTES.txt from install_deps.sh. 2015-11-23 20:17:02 +01:00
.gitmodules Remove SCons building system 2016-01-04 14:20:48 +05:00
CMakeLists.txt Fix OS X build after Decklink changes, it is not supported yet so don't enable it. 2016-06-11 23:50:06 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Makefile: Use hidden FORCE target 2016-05-21 05:48:10 +10:00
make.bat Fix make.bat checking 64bit systems 2016-02-10 00:26:12 +11:00