67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __KX_ISCENE_H
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#define __KX_ISCENE_H
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#include <vector>
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#include "STR_String.h"
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struct SCA_DebugProp
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{
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class CValue* m_obj;
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STR_String m_name;
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SCA_DebugProp();
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~SCA_DebugProp();
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};
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class SCA_IScene
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{
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std::vector<SCA_DebugProp*> m_debugList;
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public:
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SCA_IScene();
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virtual ~SCA_IScene();
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virtual class SCA_IObject* AddReplicaObject(class CValue* gameobj,
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class CValue* locationobj,
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int lifespan=0)=0;
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virtual void RemoveObject(class CValue* gameobj)=0;
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virtual void DelayedRemoveObject(class CValue* gameobj)=0;
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virtual void DelayedReleaseObject(class CValue* gameobj)=0;
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virtual void ReplaceMesh(class CValue* gameobj,
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void* meshobj)=0;
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std::vector<SCA_DebugProp*>& GetDebugProperties();
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void AddDebugProperty(class CValue* debugprop,
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const STR_String &name);
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void RemoveAllDebugProperties();
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};
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#endif //__KX_ISCENE_H
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