71 lines
2.5 KiB
CMake
71 lines
2.5 KiB
CMake
# $Id$
|
|
# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version. The Blender
|
|
# Foundation also sells licenses for use in proprietary software under
|
|
# the Blender License. See http://www.blender.org/BL/ for information
|
|
# about this.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
#
|
|
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
# All rights reserved.
|
|
#
|
|
# The Original Code is: all of this file.
|
|
#
|
|
# Contributor(s): Jacques Beaurain.
|
|
#
|
|
# ***** END GPL/BL DUAL LICENSE BLOCK *****
|
|
|
|
FILE(GLOB SRC *.cpp)
|
|
|
|
SET(INC
|
|
.
|
|
../../../source/kernel/gen_system
|
|
../../../intern/string
|
|
../../../intern/guardedalloc
|
|
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
|
|
../../../intern/bmfont
|
|
../../../source/gameengine/Converter
|
|
../../../source/blender/imbuf
|
|
../../../intern/ghost/include
|
|
../../../intern/moto/include
|
|
../../../source/gameengine/Ketsji
|
|
../../../source/blender/blenlib
|
|
../../../source/blender/blenkernel
|
|
../../../source/blender
|
|
../../../source/blender/include
|
|
../../../source/blender/makesdna
|
|
../../../source/gameengine/Rasterizer
|
|
../../../source/gameengine/GameLogic
|
|
../../../source/gameengine/Expressions
|
|
../../../source/gameengine/Ketsji/KXNetwork
|
|
../../../source/gameengine/Network
|
|
../../../source/gameengine/SceneGraph
|
|
../../../source/gameengine/Physics/common
|
|
../../../source/gameengine/Physics/Bullet
|
|
../../../source/gameengine/Physics/Sumo
|
|
../../../source/gameengine/Physics/Sumo/Fuzzics/include
|
|
../../../source/gameengine/Network/LoopBackNetwork
|
|
../../../intern/SoundSystem
|
|
../../../source/blender/misc
|
|
../../../source/blender/blenloader
|
|
../../../extern/bullet2/src
|
|
../../../extern/solid
|
|
${PYTHON_INC}
|
|
${SDL_INC}
|
|
)
|
|
|
|
BLENDERLIB(bf_ketsji "${SRC}" "${INC}")
|
|
#env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['game','player'], priority=[25, 72], compileflags = cflags )
|