blender/source/gameengine/Network/LoopBackNetwork/SConscript
2007-08-28 10:07:08 +00:00

9 lines
294 B
Python

#!/usr/bin/python
Import ('env')
sources = 'NG_LoopBackNetworkDeviceInterface.cpp'
incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['game2', 'player'], priority=[25, 165] )