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CMakeLists.txt
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
Makefile
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
PHY_DynamicTypes.h
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BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowdown.
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2008-08-21 15:19:54 +00:00 |
PHY_IMotionState.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
PHY_IMotionState.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
PHY_IPhysicsController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
PHY_IPhysicsController.h
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BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)
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2008-10-01 07:55:02 +00:00 |
PHY_IPhysicsEnvironment.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
PHY_IPhysicsEnvironment.h
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Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint.
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2008-10-10 05:12:57 +00:00 |
PHY_IVehicle.cpp
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added more game-engine physics vehicle infrastructure.
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2006-01-30 20:49:41 +00:00 |
PHY_IVehicle.h
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Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x
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2006-11-21 00:53:40 +00:00 |
PHY_Pro.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
SConscript
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This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
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2007-08-28 10:07:08 +00:00 |