blender/intern/cycles/util/util_image.h
Lukas Stockner dba4684f82 Cycles: add colorspace manager class and utilities based on OpenColorIO
This is the groundwork for supporting loading image textures with arbitrary
color spaces through OpenColorIO.

Initial patch by Lukas, completed by Brecht.

Differential Revision: https://developer.blender.org/D3491
2019-05-03 15:42:49 +02:00

99 lines
2.7 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_IMAGE_H__
# define __UTIL_IMAGE_H__
/* OpenImageIO is used for all image file reading and writing. */
# include <OpenImageIO/imageio.h>
# include "util/util_half.h"
# include "util/util_vector.h"
CCL_NAMESPACE_BEGIN
OIIO_NAMESPACE_USING
template<typename T>
void util_image_resize_pixels(const vector<T> &input_pixels,
const size_t input_width,
const size_t input_height,
const size_t input_depth,
const size_t components,
vector<T> *output_pixels,
size_t *output_width,
size_t *output_height,
size_t *output_depth);
/* Cast input pixel from unknown storage to float. */
template<typename T> inline float util_image_cast_to_float(T value);
template<> inline float util_image_cast_to_float(float value)
{
return value;
}
template<> inline float util_image_cast_to_float(uchar value)
{
return (float)value / 255.0f;
}
template<> inline float util_image_cast_to_float(uint16_t value)
{
return (float)value / 65535.0f;
}
template<> inline float util_image_cast_to_float(half value)
{
return half_to_float(value);
}
/* Cast float value to output pixel type. */
template<typename T> inline T util_image_cast_from_float(float value);
template<> inline float util_image_cast_from_float(float value)
{
return value;
}
template<> inline uchar util_image_cast_from_float(float value)
{
if (value < 0.0f) {
return 0;
}
else if (value > (1.0f - 0.5f / 255.0f)) {
return 255;
}
return (uchar)((255.0f * value) + 0.5f);
}
template<> inline uint16_t util_image_cast_from_float(float value)
{
if (value < 0.0f) {
return 0;
}
else if (value > (1.0f - 0.5f / 65535.0f)) {
return 65535;
}
return (uint16_t)((65535.0f * value) + 0.5f);
}
template<> inline half util_image_cast_from_float(float value)
{
return float_to_half(value);
}
CCL_NAMESPACE_END
#endif /* __UTIL_IMAGE_H__ */
#include "util/util_image_impl.h"