blender/source/gameengine/Ketsji/KX_MaterialIpoController.h
Campbell Barton ed338da8c9 - WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
2010-06-06 01:15:44 +00:00

66 lines
1.3 KiB
C++

#ifndef __KX_MATERIALIPOCONTROLLER_H__
#define __KX_MATERIALIPOCONTROLLER_H__
#include "SG_Controller.h"
#include "SG_Spatial.h"
#include "KX_IInterpolator.h"
#include "STR_String.h" //typedef dword
class KX_MaterialIpoController : public SG_Controller
{
public:
MT_Vector4 m_rgba;
MT_Vector3 m_specrgb;
MT_Scalar m_hard;
MT_Scalar m_spec;
MT_Scalar m_ref;
MT_Scalar m_emit;
MT_Scalar m_alpha;
private:
T_InterpolatorList m_interpolators;
bool m_modified;
double m_ipotime;
dword m_matname_hash;
public:
KX_MaterialIpoController(dword matname_hash) :
m_modified(true),
m_ipotime(0.0),
m_matname_hash(matname_hash)
{}
virtual ~KX_MaterialIpoController();
virtual SG_Controller* GetReplica(class SG_Node* destnode);
virtual bool Update(double time);
virtual void SetSimulatedTime(double time) {
m_ipotime = time;
m_modified = true;
}
void
SetOption(
int option,
int value
){
// intentionally empty
};
void AddInterpolator(KX_IInterpolator* interp);
#ifdef WITH_CXX_GUARDEDALLOC
public:
void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:KX_MaterialIpoController"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
#endif
};
#endif//__KX_MATERIALIPOCONTROLLER_H__