blender/source
Brecht Van Lommel 8ff958e821 The Anim and Tiles settings in the Image Window are now available again, in the
new Properties panel (was first called Transform Properties). They include the
same settings as were previously found in the window header: Anim toggle,
Start/End frame, Speed, Tiles toggle, X repeat and Y repeat.

The Tiles button used to work incorrectly in 2.25, this is now fixed too.

The drawing of the UV Vertex transform buttons in the Properties panel used to
give popup error messages when in Edit Mode (uv_tface_editing_is_allowed is not
silent). Also these buttons would still draw in Edit Mode. Both are problems
are solved now.
2004-04-23 21:38:01 +00:00
..
blender The Anim and Tiles settings in the Image Window are now available again, in the 2004-04-23 21:38:01 +00:00
creator Forgot to remove test prints from creator.c 2004-04-21 14:15:37 +00:00
darwin Updated the Mac OS X blender file icon with standard background and xype's nice shiney blender logo 2003-12-19 12:07:24 +00:00
gameengine [SCONS] Optimisation flags for msvc 2004-04-22 04:50:41 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel - reversion to 1.5 2004-04-13 18:11:10 +00:00
Makefile This commit removes the glue from Blender, and with it 2004-04-16 15:55:16 +00:00
nan_compile.mk Lowered optimization for solaris gcc to -O1 2004-04-02 19:37:20 +00:00
nan_definitions.mk Disable compilation of the game engine for irix. 2004-03-28 22:36:28 +00:00
nan_link.mk enable openal support for os x and linux-powerpc 2004-04-14 13:00:36 +00:00
nan_subdirs.mk Introducing the 'quicky' make. 2003-12-07 19:03:43 +00:00
nan_warn.mk removed -Wbad-function-cast -Wmissing-declarations -Wnested-externs 2004-03-05 21:29:34 +00:00
SConscript SCons updates 2004-02-24 20:03:27 +00:00