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Jacques Lucke 9009ac2c3d Geometry Nodes: new Viewer node
This adds a viewer node similar to the one in the compositor.
The icon in the headers of nodes is removed because it served
the same purpose and is not necessary anymore.

Node outputs can be connected to the active viewer using
ctrl+shift+LMB, just like in the compositor. Right now this collides
with the shortcut used in the node wrangler addon, which will
be changed separately.

As of now, the viewed geometry is only visible in the spreadsheet.
Viewport visualization will be added separately.

There are a couple of benefits of using a viewer node compared
to the old approach with the icon in the node header:
* Better support for nodes that have more than one geometry output.
* It's more consistent with the compositor.
* If attributes become decoupled from geometry in the future,
  the viewer can have a separate input for the attribute to visualize.
* The viewer node could potentially have visualization settings.
* Allows to keep "visualization points" around by having multiple
  viewer nodes.
* Less visual clutter in node headers.

Differential Revision: https://developer.blender.org/D11470
2021-07-05 10:46:36 +02:00
.github Add Probot Stale configuration file 2019-10-11 14:13:29 +02:00
build_files Build: upgrade NanoVDB library to latest revision 2021-07-02 19:06:08 +02:00
doc PyDoc: Update Sphinx and pin dependencies 2021-06-22 16:30:07 -04:00
extern Audaspace: porting pulseaudio fixes from upstream. 2021-07-01 14:26:13 +02:00
intern Cleanup: unused variable 2021-07-05 10:29:21 +02:00
release Geometry Nodes: new Viewer node 2021-07-05 10:46:36 +02:00
source Geometry Nodes: new Viewer node 2021-07-05 10:46:36 +02:00
tests Copy Transforms: implement Remove Target Shear and more Mix options. 2021-07-02 15:15:05 +03:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
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readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.