blender/intern/audaspace/OpenAL
Joerg Mueller 9077b8bffc 3D Audio GSoC:
Main: Complete rewrite of the sequencer related audio code to support 3D Audio objects later and especially adressing the animation system problems (see mailing list if interested).
Note: Animation is not working yet, so with this commit volume animation doesn't work anymore, that's the next step.

Minor things:
* Changed AUD_Reference behaviour a little to be more usage safe.
* Fixed bug in AUD_I3DHandle: Missing virtual destructor
* Fixed enmus in AUD_Space.h
* Fixed a warning in rna_scene.c
* Removed an unneeded call in rna_sound.c
2011-07-26 13:56:31 +00:00
..
AUD_OpenALDevice.cpp 3D Audio GSoC: 2011-07-26 13:56:31 +00:00
AUD_OpenALDevice.h 3D Audio GSoC: 2011-07-23 15:59:10 +00:00