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attribute.cpp
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Cycles: 4 new nodes.
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2012-11-06 19:59:02 +00:00 |
attribute.h
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Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard enum typedef and the attribute_standard_name mapping function to util_attribute/util_types headers, so they can properly be used by kernel and render files alike. This should avoid any std C includes which are not available in CUDA. Thanks to Sergey for help!
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2012-09-07 11:06:45 +00:00 |
background.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
background.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
buffers.cpp
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Cycles: memory usage report
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2012-11-05 08:04:57 +00:00 |
buffers.h
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Cycles: merge of changes from tomato branch.
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2012-09-04 13:29:07 +00:00 |
camera.cpp
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Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectors
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2012-11-21 01:00:03 +00:00 |
camera.h
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Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectors
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2012-11-21 01:00:03 +00:00 |
CMakeLists.txt
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code cleanup:
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2012-10-17 04:13:03 +00:00 |
film.cpp
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Fix #31883: cycles vectors pass rendering crash with some render layers using
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2012-06-20 14:24:52 +00:00 |
film.h
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Fix #31883: cycles vectors pass rendering crash with some render layers using
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2012-06-20 14:24:52 +00:00 |
filter.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
filter.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
graph.cpp
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support for string parameters in OSL nodes
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2012-11-06 21:36:44 +00:00 |
graph.h
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support for string parameters in OSL nodes
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2012-11-06 21:36:44 +00:00 |
image.cpp
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Fix #32796: cycles did not support image auto refresh option.
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2012-11-21 13:00:51 +00:00 |
image.h
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Fix #32796: cycles did not support image auto refresh option.
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2012-11-21 13:00:51 +00:00 |
integrator.cpp
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Fix #32018: non-progressive integrator crash.
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2012-09-19 17:09:11 +00:00 |
integrator.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
light.cpp
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Fix #33131: more useful cycles behavior for layers that are both marked excluded
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2012-11-09 23:28:51 +00:00 |
light.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
mesh_displace.cpp
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
mesh.cpp
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Cycles OSL: support for the trace(point pos, vector dir, ...) function, to trace
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2012-11-06 19:59:10 +00:00 |
mesh.h
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Cycles: threading optimizations
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2012-05-05 19:44:33 +00:00 |
nodes.cpp
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Fix #32796: cycles did not support image auto refresh option.
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2012-11-21 13:00:51 +00:00 |
nodes.h
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Fix #32796: cycles did not support image auto refresh option.
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2012-11-21 13:00:51 +00:00 |
object.cpp
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Attempts to fix CUDA issues on sm 2.0 cards, still no luck getting motion blur
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2012-10-17 22:48:29 +00:00 |
object.h
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Fix cycles motion blur not working correct with shutter time > 2.0. The soft
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2012-10-17 17:27:30 +00:00 |
osl.cpp
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Fix #33177: OSL render difference with missing textures and HSV nodes.
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2012-11-20 17:40:21 +00:00 |
osl.h
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Fix cycles OSL missing support for texture mapping paramaters found in texture
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2012-11-20 17:40:10 +00:00 |
particles.cpp
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Fix #33113: cycles not rendering motion blur correct with dying particles.
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2012-11-08 16:35:28 +00:00 |
particles.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
scene.cpp
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Fix #32972: cycles crash changing to GPU render with OSL enabled.
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2012-11-09 21:27:05 +00:00 |
scene.h
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Cycles: persistent images option
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2012-11-09 08:46:53 +00:00 |
session.cpp
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avoid divide by zero in cycles progress calculation
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2012-11-13 01:53:07 +00:00 |
session.h
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Cycles: persistent images option
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2012-11-09 08:46:53 +00:00 |
shader.cpp
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Cycles: optimization to not compile shaders and load images that are not
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2012-10-30 11:51:17 +00:00 |
shader.h
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Cycles OSL: shader script node
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2012-11-03 14:32:35 +00:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
svm.cpp
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Cycles: optimization to not compile shaders and load images that are not
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2012-10-30 11:51:17 +00:00 |
svm.h
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Cycles: support for motion vector and UV passes.
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2012-04-30 12:49:26 +00:00 |
tile.cpp
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Stupid copy-paste typo in tiles commit.
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2012-11-05 11:57:14 +00:00 |
tile.h
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Cycles: use simplier strategy in next_tile for viewport rendering
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2012-10-25 12:03:36 +00:00 |