blender/source/gameengine
2011-09-06 23:46:20 +00:00
..
BlenderRoutines use Py_ssize_t rather than int when dealing with list sizes (original patch from Fedora but applied changes elsewhere too), also replace PyList_Size with PyList_GET_SIZE where typechecking is already done. 2011-09-06 23:46:20 +00:00
Converter BGE fix: ignore sounds that cannot be opened instead of crashing. ;-) 2011-09-06 21:02:26 +00:00
Expressions use Py_ssize_t rather than int when dealing with list sizes (original patch from Fedora but applied changes elsewhere too), also replace PyList_Size with PyList_GET_SIZE where typechecking is already done. 2011-09-06 23:46:20 +00:00
GameLogic whitespace edits 2011-09-03 02:15:49 +00:00
GamePlayer whitespace edits 2011-09-03 02:15:49 +00:00
Ketsji use Py_ssize_t rather than int when dealing with list sizes (original patch from Fedora but applied changes elsewhere too), also replace PyList_Size with PyList_GET_SIZE where typechecking is already done. 2011-09-06 23:46:20 +00:00
Network whitespace edits 2011-09-03 02:15:49 +00:00
Physics whitespace edits 2011-09-03 02:15:49 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer fix [#28462] Tiled textures and 2D filters don't mix 2011-09-03 04:44:18 +00:00
SceneGraph whitespace edits 2011-09-03 02:15:49 +00:00
VideoTexture Code cleanup: warning fixes. 2011-09-05 19:27:21 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00