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Brecht Van Lommel 9467ddb903 Fix #30081: the fix for #30026 related to rendering indirect/environment light
with material ambient zero broke backwards compatibility too much. The behavior
to have ambient zero affect things even if it is not used as a factor does not
make much sense but keeps things compatible. Now instead fixed the use of
uninitialized memory.
2012-02-07 21:04:10 +00:00
build_files Code Cleanup: pep8 edits 2012-02-04 11:10:41 +00:00
doc Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
extern BGE bug #18883: Softbodies being hit by ghost objects. Added a one liner fix in Bullet. I will also report the fix to Erwin so that it can be added to next Bullet version. 2012-02-05 13:04:13 +00:00
intern Fix #30061: cycles single render layer through python operator parameter not 2012-02-07 20:51:33 +00:00
release Code Cleanup: remove unused preset variable. 2012-02-07 06:53:19 +00:00
source Fix #30081: the fix for #30026 related to rendering indirect/environment light 2012-02-07 21:04:10 +00:00
CMakeLists.txt own attempted simplification to previous patch was incorrect. 2012-02-02 11:12:41 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile minor changes 2011-11-23 17:14:29 +00:00
SConstruct Compilation error when using mingw+scons 2012-01-17 10:32:17 +00:00