blender/source/gameengine
Campbell Barton dd918da8de ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options.
When the mesh field is left blank and Physics option is enabled, it reinstances the physics mesh from the existing mesh.
like calling gameOb.reinstancePhysicsMesh() from python.
2009-07-26 01:32:37 +00:00
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BlenderRoutines Fix for bug: [#18619] Shadow face flag ignores object's scale 2009-06-17 21:18:32 +00:00
Converter ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options. 2009-07-26 01:32:37 +00:00
Expressions BGE Py API 2009-06-16 07:16:51 +00:00
GameLogic ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options. 2009-07-26 01:32:37 +00:00
GamePlayer G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo directly. 2009-06-13 13:02:01 +00:00
Ketsji ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options. 2009-07-26 01:32:37 +00:00
Network BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
Physics BGE Physics 2009-07-25 22:57:29 +00:00
PyDoc ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options. 2009-07-26 01:32:37 +00:00
Rasterizer BGE Physics 2009-07-25 22:57:29 +00:00
SceneGraph BGE logic patch: fix another incompatibility with YF. 2009-05-20 08:45:42 +00:00
VideoTexture BGE Py API 2009-06-16 07:16:51 +00:00
CMakeLists.txt cmake: apply ADD_SUBDIR patch. 2009-05-17 12:25:06 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00