33170295c8
There were also some problems with int to python conversion - assigning a PyLong to a KX_GameObject from python would raise an error - PyLong were coerced into floats when used with internal CValue arithmetic Changes... - PyLong is converted into CIntValue for coercing and assigning from python - CValue's generic GetNumber() function returns a double rather then a float. - Print an error when a PyType cant be coerced into a CValue Tested with python, expressions and property sensor.
63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
/*
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* IntValue.h: interface for the CIntValue class.
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* $Id$
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* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Erwin Coumans makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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*/
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#if !defined _INTVALUE_H
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#define _INTVALUE_H
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#include "Value.h"
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typedef long long cInt;
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class CIntValue : public CPropValue
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{
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//PLUGIN_DECLARE_SERIAL (CIntValue,CValue)
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public:
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virtual const STR_String& GetText();
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virtual double GetNumber();
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cInt GetInt();
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CIntValue();
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CIntValue(cInt innie);
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CIntValue(cInt innie,
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STR_String name,
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AllocationTYPE alloctype=CValue::HEAPVALUE);
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virtual CValue* Calc(VALUE_OPERATOR op,
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CValue *val);
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virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype,
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VALUE_OPERATOR op,
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CValue *val);
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virtual void SetValue(CValue* newval);
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void Configure(CValue* menuvalue);
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void AddConfigurationData(CValue* menuvalue);
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virtual CValue* GetReplica();
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virtual PyObject* ConvertValueToPython();
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protected:
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virtual ~CIntValue();
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private:
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cInt m_int;
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STR_String* m_pstrRep;
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};
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#endif // !defined _INTVALUE_H
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