blender/source/gameengine/Rasterizer
2010-08-10 21:22:26 +00:00
..
RAS_OpenGLFilters correct fsf address 2010-02-12 13:34:04 +00:00
RAS_OpenGLRasterizer Update address in license block. 2010-08-10 21:22:26 +00:00
CMakeLists.txt remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused) 2010-08-03 08:12:55 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
RAS_2DFilterManager.cpp reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :) 2010-05-29 21:31:57 +00:00
RAS_2DFilterManager.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_BucketManager.cpp BGE: When dynamically loading scenes (bge.logic.LibLoad()) in GLSL mode, the lights in the loaded scene would not affect the current scene and vice versa. To fix this, I've updated to merge code to update the scenes that the shaders are using to the scene being merged into. 2010-06-16 19:07:20 +00:00
RAS_BucketManager.h BGE: When dynamically loading scenes (bge.logic.LibLoad()) in GLSL mode, the lights in the loaded scene would not affect the current scene and vice versa. To fix this, I've updated to merge code to update the scenes that the shaders are using to the scene being merged into. 2010-06-16 19:07:20 +00:00
RAS_CameraData.h use BLI_findstring in more places & remove some warnings, no functional changes. 2010-02-22 09:22:36 +00:00
RAS_Deformer.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_FramingManager.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_FramingManager.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_ICanvas.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_IPolygonMaterial.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_IPolygonMaterial.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_IRasterizer.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_IRenderTools.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_IRenderTools.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_LightObject.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MaterialBucket.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_MeshObject.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_MeshObject.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_ObjectColor.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_Polygon.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_Polygon.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_Rect.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
RAS_texmatrix.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
RAS_TexMatrix.h correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.cpp correct fsf address 2010-02-12 13:34:04 +00:00
RAS_TexVert.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
SConscript BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh). 2009-11-24 22:44:29 +00:00