blender/scripts/startup/bl_ui/properties_data_metaball.py

144 lines
3.6 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import bpy
from bpy.types import Panel
from rna_prop_ui import PropertyPanel
class DataButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
@classmethod
def poll(cls, context):
return context.meta_ball
class DATA_PT_context_metaball(DataButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout
ob = context.object
mball = context.meta_ball
space = context.space_data
if ob:
layout.template_ID(ob, "data")
elif mball:
layout.template_ID(space, "pin_id")
class DATA_PT_metaball(DataButtonsPanel, Panel):
bl_label = "Metaball"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
mball = context.meta_ball
col = layout.column(align=True)
col.prop(mball, "resolution", text="Resolution Viewport")
col.prop(mball, "render_resolution", text="Render")
col.separator()
col.prop(mball, "threshold", text="Influence Threshold")
col.separator()
col.prop(mball, "update_method", text="Update on Edit")
class DATA_PT_mball_texture_space(DataButtonsPanel, Panel):
bl_label = "Texture Space"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {
'BLENDER_RENDER',
'BLENDER_EEVEE',
'BLENDER_EEVEE_NEXT',
'BLENDER_WORKBENCH',
}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
mball = context.meta_ball
layout.prop(mball, "use_auto_texspace")
col = layout.column()
col.prop(mball, "texspace_location")
col.prop(mball, "texspace_size")
class DATA_PT_metaball_element(DataButtonsPanel, Panel):
bl_label = "Active Element"
@classmethod
def poll(cls, context):
return (context.meta_ball and context.meta_ball.elements.active)
def draw(self, context):
layout = self.layout
layout.use_property_split = True
metaelem = context.meta_ball.elements.active
col = layout.column()
col.prop(metaelem, "type")
col.separator()
col.prop(metaelem, "stiffness", text="Stiffness")
col.prop(metaelem, "radius", text="Radius")
col.prop(metaelem, "use_negative", text="Negative")
col.prop(metaelem, "hide", text="Hide")
sub = col.column(align=True)
if metaelem.type in {'CUBE', 'ELLIPSOID'}:
sub.prop(metaelem, "size_x", text="Size X")
sub.prop(metaelem, "size_y", text="Y")
sub.prop(metaelem, "size_z", text="Z")
elif metaelem.type == 'CAPSULE':
sub.prop(metaelem, "size_x", text="Size X")
elif metaelem.type == 'PLANE':
sub.prop(metaelem, "size_x", text="Size X")
sub.prop(metaelem, "size_y", text="Y")
class DATA_PT_custom_props_metaball(DataButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {
'BLENDER_RENDER',
'BLENDER_EEVEE',
'BLENDER_EEVEE_NEXT',
'BLENDER_WORKBENCH',
}
_context_path = "object.data"
_property_type = bpy.types.MetaBall
classes = (
DATA_PT_context_metaball,
DATA_PT_metaball,
DATA_PT_mball_texture_space,
DATA_PT_metaball_element,
DATA_PT_custom_props_metaball,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)