blender/intern/audaspace/FX/AUD_LowpassFactory.h
2010-01-01 11:55:56 +00:00

67 lines
1.6 KiB
C++

/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#ifndef AUD_LOWPASSFACTORY
#define AUD_LOWPASSFACTORY
#include "AUD_EffectFactory.h"
/**
* This factory creates a lowpass filter reader.
*/
class AUD_LowpassFactory : public AUD_EffectFactory
{
private:
/**
* The attack value in seconds.
*/
float m_frequency;
/**
* The Q factor.
*/
float m_Q;
public:
/**
* Creates a new lowpass factory.
* \param factory The input factory.
* \param frequency The cutoff frequency.
* \param Q The Q factor.
*/
AUD_LowpassFactory(AUD_IFactory* factory, float frequency, float Q = 1.0f);
/**
* Creates a new lowpass factory.
* \param frequency The cutoff frequency.
* \param Q The Q factor.
*/
AUD_LowpassFactory(float frequency, float Q = 1.0f);
virtual AUD_IReader* createReader();
};
#endif //AUD_LOWPASSFACTORY