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Sybren A. Stüvel 98bee41c8a IO: Reversed persistent ID order in exports to Alembic and USD
Each duplicated (a.k.a. instanced) object has a Persistent ID, which
identifies a dupli within the context of its duplicator. This ID
consists of several numbers when there are nested duplis (for example a
mesh instancing empties on its vertices, where each empty instances a
collection). When exporting to Alembic/USD, these are used to uniquely
name the duplicated objects in the export.

This commit reverses the order of the persistent ID numbers, so that the
first number identifies the first level of recursion. This produces
trees like this:

    ABC
     `--Triangle
         |--Triangle
         |--Empty-1
         |    `--Pole-1-0
         |        |--Pole
         |        `--Block-1-1
         |            `--Block
         |--Empty
         |    `--Pole-0
         |        |--Pole
         |        `--Block-1
         |            `--Block
         |--Empty-2
         |    `--Pole-2-0
         |        |--Pole
         |        `--Block-2-1
         |            `--Block
         `--Empty-0
             `--Pole-0-0
                 |--Pole
                 `--Block-0-1
                     `--Block

It is now clearer that `Pole-2-0` and `Block-2-1` are instanced by
`Empty-2`. Before this commit, they would have been named `Pole-0-2` and
`Block-1-2`.
2020-07-07 14:30:55 +02:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files Mae deps: Ensure Brotli is disabled for FreeType 2020-07-07 12:44:12 +02:00
doc Docs: reference bl_rna_get_subclass_py instead of bl_rna_get_subclass 2020-07-06 23:07:18 +10:00
extern Fix T78170: Mantaflow Crash | Whitewater Particles Baking 2020-06-26 18:29:43 +02:00
intern Cleanup: add comment explaining operator delete 2020-07-07 12:31:25 +02:00
release UI: Add units to motion tracking solve errors 2020-07-07 11:22:12 +02:00
source IO: Reversed persistent ID order in exports to Alembic and USD 2020-07-07 14:30:55 +02:00
tests IO: Reversed persistent ID order in exports to Alembic and USD 2020-07-07 14:30:55 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format BLI: generally improve C++ data structures 2020-06-09 10:15:43 +02:00
.clang-tidy Clang-tidy: Enable braces-around-statements warning 2020-07-03 21:23:33 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Initial support of clang-tidy toolchain 2020-07-03 09:57:41 +02:00
COPYING
GNUmakefile Build: show helpful error when accidentally using GNUMakefile on Windows 2020-06-26 11:55:34 +02:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.