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Joshua Leung 98e60b2f43 Edits for consistency with other parts of code
For the record, AnimData vars should be named "adt", not "ad"
2012-11-09 09:57:35 +00:00
build_files Use CMAKE_LIBRARY_ARCHITECTURE instead of hardcoded stuff like x86_64-linux-gnu! Now should work with any multiarch! 2012-11-07 16:51:09 +00:00
doc BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are: 2012-11-04 20:56:02 +00:00
extern OSX: substitute all MAC_OS_X_VERSION defines with MAC_OS_X_VERSION_MIN_REQUIRED macros, to get more reliable version (api) covering 2012-11-06 15:19:49 +00:00
intern Fisheye Equidistant Lens algorith bugfix 2012-11-09 09:11:24 +00:00
release Axis Colours are now Themeable 2012-11-09 06:36:11 +00:00
source Edits for consistency with other parts of code 2012-11-09 09:57:35 +00:00
CMakeLists.txt code cleanup: move shrinkwrap's benchmark macro into PIL_time.h & some minor style edits. 2012-11-09 04:01:19 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00