blender/GNUmakefile

183 lines
6.0 KiB
Makefile

# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
# vim: tabstop=8
# $Id$
#
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# This Makefile does an out-of-source CMake build in ../build/`OS`_`CPU`
# eg:
# ../build/Linux_i386
# This is for users who like to configure & build blender with a single command.
# System Vars
OS:=$(shell uname -s)
OS_NCASE:=$(shell uname -s | tr '[A-Z]' '[a-z]')
# CPU:=$(shell uname -m) # UNUSED
# Source and Build DIR's
BLENDER_DIR:=$(shell pwd -P)
BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS_NCASE)
BUILD_TYPE:=Release
BUILD_CMAKE_ARGS:=""
# -----------------------------------------------------------------------------
# additional targets for the build configuration
# support 'make debug'
ifneq "$(findstring debug, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_debug
BUILD_TYPE:=Debug
endif
ifneq "$(findstring lite, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_lite
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_lite.cmake
endif
ifneq "$(findstring headless, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_bpy
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/blender_headless.cmake
endif
ifneq "$(findstring bpy, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_bpy
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C$(BLENDER_DIR)/build_files/cmake/config/bpy_module.cmake
endif
# -----------------------------------------------------------------------------
# Get the number of cores for threaded build
NPROCS:=1
ifeq ($(OS), Linux)
NPROCS:=$(shell grep -c ^processor /proc/cpuinfo)
endif
ifeq ($(OS), Darwin)
NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3)
endif
ifeq ($(OS), FreeBSD)
NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 )
endif
ifeq ($(OS), NetBSD)
NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 )
endif
# -----------------------------------------------------------------------------
# Build Blender
all:
@echo
@echo Configuring Blender ...
if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
cmake $(BUILD_CMAKE_ARGS) -H$(BLENDER_DIR) -B$(BUILD_DIR) -DCMAKE_BUILD_TYPE:STRING=$(BUILD_TYPE); \
fi
@echo
@echo Building Blender ...
$(MAKE) -C $(BUILD_DIR) -s -j $(NPROCS) install
@echo
@echo edit build configuration with: "$(BUILD_DIR)/CMakeCache.txt" run make again to rebuild.
@echo blender installed, run from: "$(BUILD_DIR)/bin/blender"
@echo
debug: all
lite: all
headless: all
bpy: all
# -----------------------------------------------------------------------------
# Helo for build targets
help:
@echo ""
@echo "Convenience targets provided for building blender, (multiple at once can be used)"
@echo " * debug - build a debug binary"
@echo " * lite - disable non essential features for a smaller binary and faster build"
@echo " * headless - build without an interface (renderfarm or server automation)"
@echo " * bpy - build as a python module which can be loaded from python directly"
@echo ""
@echo "Project Files for IDE's"
@echo " * project_qtcreator - QtCreator Project Files"
@echo " * project_netbeans - NetBeans Project Files"
@echo " * project_eclipse - Eclipse CDT4 Project Files"
@echo ""
@echo "Package Targets"
@echo " * package_debian - build a debian package"
@echo " * package_pacman - build an arch linux pacmanpackage"
@echo " * package_archive - build an archive package"
@echo ""
@echo "Testing Targets (not assosiated with building blender)"
@echo " * test - run ctest, currently tests import/export, operator execution and that python modules load"
@echo " * test_cmake - runs our own cmake file checker which detects errors in the cmake file list definitions"
@echo " * test_pep8 - checks all python script are pep8 which are tagged to use the stricter formatting"
@echo " * test_deprecated - checks for deprecation tags in our code which may need to be removed"
@echo ""
# -----------------------------------------------------------------------------
# Packages
#
package_debian:
cd build_files/package_spec ; DEB_BUILD_OPTIONS="parallel=$(NPROCS)" sh ./build_debian.sh
package_pacman:
cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg --asroot
package_archive:
make -C $(BUILD_DIR) -s package_archive
@echo archive in "$(BUILD_DIR)/release"
# -----------------------------------------------------------------------------
# Tests
#
test:
cd $(BUILD_DIR) ; ctest . --output-on-failure
# run pep8 check check on scripts we distribute.
test_pep8:
python3 source/tests/pep8.py > test_pep8.log 2>&1
@echo "written: test_pep8.log"
# run some checks on our cmakefiles.
test_cmake:
python3 build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1
@echo "written: test_cmake_consistency.log"
# run deprecation tests, see if we have anything to remove.
test_deprecated:
python3 source/tests/check_deprecated.py
# -----------------------------------------------------------------------------
# Project Files
#
project_qtcreator:
python3 build_files/cmake/cmake_qtcreator_project.py $(BUILD_DIR)
project_netbeans:
python3 build_files/cmake/cmake_netbeans_project.py $(BUILD_DIR)
project_eclipse:
cmake -G"Eclipse CDT4 - Unix Makefiles" -H$(BLENDER_DIR) -B$(BUILD_DIR)
clean:
$(MAKE) -C $(BUILD_DIR) clean
.PHONY: all