89 lines
3.0 KiB
CMake
89 lines
3.0 KiB
CMake
set(PROJECT_DESCRIPTION "Blender is a very fast and versatile 3D modeller/renderer.")
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set(PROJECT_COPYRIGHT "Copyright (C) 2001-2011 Blender Foundation")
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set(PROJECT_CONTACT "foundation@blender.org")
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set(PROJECT_VENDOR "Blender Foundation")
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set(ORG_WEBSITE "www.blender.org")
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set(MAJOR_VERSION ${BLENDER_VERSION_MAJOR})
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set(MINOR_VERSION ${BLENDER_VERSION_MINOR})
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set(PATCH_VERSION ${BLENDER_VERSION_CHAR_INDEX})
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set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME})
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set(CPACK_PACKAGE_DESCRIPTION ${PROJECT_DESCRIPTION})
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set(CPACK_PACKAGE_VENDOR ${PROJECT_VENDOR})
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set(CPACK_PACKAGE_CONTACT ${PROJECT_CONTACT})
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}")
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SET(CPACK_PACKAGE_VERSION_MAJOR "${MAJOR_VERSION}")
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SET(CPACK_PACKAGE_VERSION_MINOR "${MINOR_VERSION}")
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SET(CPACK_PACKAGE_VERSION_PATCH "${PATCH_VERSION}")
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# Get the build revision, note that this can get out-of-sync, so for packaging run cmake first.
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include(FindSubversion)
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set(MY_WC_REVISION "unknown")
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if(EXISTS ${CMAKE_SOURCE_DIR}/.svn/)
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if(Subversion_FOUND)
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Subversion_WC_INFO(${CMAKE_SOURCE_DIR} MY)
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endif()
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endif()
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set(BUILD_REV ${MY_WC_REVISION})
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# Force Package Name
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set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-${BLENDER_VERSION}-r${BUILD_REV}-${CMAKE_SYSTEM_PROCESSOR})
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if(CMAKE_SYSTEM_NAME MATCHES "Linux")
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# RPM packages
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include(build_files/cmake/RpmBuild.cmake)
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if(RPMBUILD_FOUND AND NOT WIN32)
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set(CPACK_GENERATOR "RPM")
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set(CPACK_RPM_PACKAGE_RELEASE "1.r${BUILD_REV}")
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set(CPACK_SET_DESTDIR "true")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "${PROJECT_DESCRIPTION}")
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set(CPACK_PACKAGE_RELOCATABLE "false")
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set(CPACK_RPM_PACKAGE_LICENSE "GPLv2")
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set(CPACK_RPM_PACKAGE_GROUP "Amusements/Multimedia")
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set(CPACK_RPM_USER_BINARY_SPECFILE "${CMAKE_SOURCE_DIR}/build_files/package_spec/rpm/blender.spec.in")
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endif()
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endif()
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# Mac Bundle
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if(APPLE)
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set(CPACK_GENERATOR "DragNDrop")
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# Libraries are bundled directly
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set(CPACK_COMPONENT_LIBRARIES_HIDDEN TRUE)
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endif()
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set(CPACK_PACKAGE_EXECUTABLES "blender")
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include(CPack)
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# Target for build_archive.py script, to automatically pass along
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# version, revision, platform, build directory
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macro(add_package_archive packagename extension)
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set(build_archive python ${CMAKE_SOURCE_DIR}/build_files/package_spec/build_archive.py)
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set(package_output ${CMAKE_BINARY_DIR}/release/${packagename}.${extension})
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add_custom_target(package_archive DEPENDS ${package_output})
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add_custom_command(
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OUTPUT ${package_output}
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COMMAND ${build_archive} ${packagename} ${extension} bin release
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
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endmacro()
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if(APPLE)
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add_package_archive(
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"${PROJECT_NAME}-${BLENDER_VERSION}-r${BUILD_REV}-OSX-${CMAKE_OSX_ARCHITECTURES}"
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"zip")
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elseif(UNIX)
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# platform name could be tweaked, to include glibc, and ensure processor is correct (i386 vs i686)
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string(TOLOWER ${CMAKE_SYSTEM_NAME} PACKAGE_SYSTEM_NAME)
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add_package_archive(
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"${PROJECT_NAME}-${BLENDER_VERSION}-r${BUILD_REV}-${PACKAGE_SYSTEM_NAME}-${CMAKE_SYSTEM_PROCESSOR}"
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"tar.bz2")
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endif()
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