blender/source/gameengine/Physics
Erwin Coumans 9c08e86b06 avoid crash and apply force for soft bodies.
copy normals for soft body vertices, to get proper lighting
2008-09-25 17:53:15 +00:00
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BlOde This file did not compile, but is also not part of the build target... 2008-09-18 16:43:31 +00:00
Bullet avoid crash and apply force for soft bodies. 2008-09-25 17:53:15 +00:00
common BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
Dummy BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
Sumo BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00