blender/source
Pratik Borhade 9c20a29259 Fix #112904: Outliner: Bones appear in different places in different modes
c6b553d57cff4e6f2a9875c9c4e2468d17e277a5 added the bone collection in
outliner. However, there is change in tree element order when switched
between pose and edit/object mode. Because order of tree building is
`edit bones -> bone collection -> pose bones`
To keep tree structure consistent between different modes, first draw
pose bone and then the ebone/bone collection.

Pull Request: https://projects.blender.org/blender/blender/pulls/112908
2023-09-26 17:26:26 +02:00
..
blender Fix #112904: Outliner: Bones appear in different places in different modes 2023-09-26 17:26:26 +02:00
creator Cleanup: Move depsgraph headers to C++ 2023-09-22 03:18:17 +02:00
CMakeLists.txt License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00