.. |
BL_ActionActuator.cpp
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BGE: Fix T30179 action actuator not stoped when state changed.
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2015-10-23 10:54:08 +02:00 |
BL_ActionActuator.h
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BGE: Fix T30179 action actuator not stoped when state changed.
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2015-10-23 10:54:08 +02:00 |
BL_ArmatureActuator.cpp
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BGE: Multi-threading animation updates and skinning.
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2014-04-06 16:30:59 -07:00 |
BL_ArmatureActuator.h
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |
BL_ArmatureChannel.cpp
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mathutils: refactor instantiation
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2015-01-04 17:43:57 +11:00 |
BL_ArmatureChannel.h
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BGE: generic python callback list + replace KX_PythonSeq.
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2015-10-26 20:27:08 +01:00 |
BL_ArmatureConstraint.cpp
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BGE Cleanup: The value of ikconstraint cannot be NULL at this stage and
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2015-05-28 17:18:50 +02:00 |
BL_ArmatureConstraint.h
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BGE Clean-up: New EXP prefix for the BGE Expression module
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2015-07-12 16:58:12 +02:00 |
BL_ArmatureObject.cpp
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BGE: generic python callback list + replace KX_PythonSeq.
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2015-10-26 20:27:08 +01:00 |
BL_ArmatureObject.h
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BGE: Multi-threading animation updates and skinning.
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2014-04-06 16:30:59 -07:00 |
BL_BlenderDataConversion.cpp
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Full Inverse-Quadratic-Equation Lamp Falloff
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2016-03-13 02:05:36 +01:00 |
BL_BlenderDataConversion.h
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BGE Clean-up: New EXP prefix for the BGE Expression module
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2015-07-12 16:58:12 +02:00 |
BL_DeformableGameObject.cpp
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style cleanup
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2013-03-18 11:44:56 +00:00 |
BL_DeformableGameObject.h
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |
BL_MeshDeformer.cpp
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style cleanup
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2012-10-22 08:15:51 +00:00 |
BL_MeshDeformer.h
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |
BL_ModifierDeformer.cpp
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Cleanup: unused defines
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2015-11-12 18:54:26 +11:00 |
BL_ModifierDeformer.h
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |
BL_ShapeActionActuator.cpp
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BGE Clean-up: New EXP prefix for the BGE Expression module
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2015-07-12 16:58:12 +02:00 |
BL_ShapeActionActuator.h
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Cleanup
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2014-08-17 12:18:40 +10:00 |
BL_ShapeDeformer.cpp
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Fix T40113: Skinned meshes with non-animated shape keys crashes the BGE.
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2014-05-09 16:05:23 -07:00 |
BL_ShapeDeformer.h
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BGE: Multi-threading animation updates and skinning.
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2014-04-06 16:30:59 -07:00 |
BL_SkinDeformer.cpp
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BGE: Fix animations when using VBOs
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2016-03-10 19:41:45 -08:00 |
BL_SkinDeformer.h
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BGE: Fixing shape key animations on meshes with no armature.
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2014-05-09 16:03:54 -07:00 |
CMakeLists.txt
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Audaspace: fixing problems for the merge to master suggested by Campbell and Sergey.
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2015-07-28 14:01:53 +02:00 |
KX_BlenderScalarInterpolator.cpp
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Cleanup: unused defines
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2015-11-12 18:54:26 +11:00 |
KX_BlenderScalarInterpolator.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
KX_BlenderSceneConverter.cpp
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More compile fixes - Game Engine
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2016-03-13 23:34:42 +13:00 |
KX_BlenderSceneConverter.h
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BGE: Fix issues with async libload.
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2015-10-25 19:22:29 +01:00 |
KX_ConvertActuators.cpp
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BGE: Remove KX_IPOActuator.
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2015-11-03 10:31:08 +01:00 |
KX_ConvertActuators.h
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BGE: Removing an unused rendertools argument from BL_ConvertActuators().
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2013-09-05 04:19:05 +00:00 |
KX_ConvertControllers.cpp
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BGE Clean-up: New EXP prefix for the BGE Expression module
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2015-07-12 16:58:12 +02:00 |
KX_ConvertControllers.h
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Cleanup: whitespace
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2015-08-06 13:03:07 +10:00 |
KX_ConvertProperties.cpp
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BGE Clean-up: New EXP prefix for the BGE Expression module
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2015-07-12 16:58:12 +02:00 |
KX_ConvertProperties.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
KX_ConvertSensors.cpp
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BGE Clean-up: New EXP prefix for the BGE Expression module
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2015-07-12 16:58:12 +02:00 |
KX_ConvertSensors.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
KX_LibLoadStatus.cpp
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BGE: Fix issues with async libload.
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2015-10-25 19:22:29 +01:00 |
KX_LibLoadStatus.h
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BGE: Fix issues with async libload.
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2015-10-25 19:22:29 +01:00 |
KX_SoftBodyDeformer.cpp
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BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject to PHY_IPhysicsController
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2014-04-23 19:39:57 -07:00 |
KX_SoftBodyDeformer.h
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |