9efb9adac7
* less calls to BKE_image_get_ibuf when switching between images * remove thread debug prints * use own pixel blending funcs (IMB_blend_color isnt needed in some cases), slightly faster without this. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |