0a07cdbe80
This file was even a bigger mess than vectorized types header, cleaning it up to make it easier to maintain this files and extend further.
84 lines
2.3 KiB
C
84 lines
2.3 KiB
C
/*
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* Copyright 2011-2017 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __UTIL_MATH_INT3_H__
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#define __UTIL_MATH_INT3_H__
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#ifndef __UTIL_MATH_H__
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# error "Do not include this file directly, include util_types.h instead."
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#endif
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CCL_NAMESPACE_BEGIN
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/*******************************************************************************
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* Declaration.
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*/
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#ifndef __KERNEL_OPENCL__
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ccl_device_inline int3 min(int3 a, int3 b);
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ccl_device_inline int3 max(int3 a, int3 b);
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ccl_device_inline int3 clamp(const int3& a, int mn, int mx);
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ccl_device_inline int3 clamp(const int3& a, int3& mn, int mx);
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#endif /* !__KERNEL_OPENCL__ */
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/*******************************************************************************
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* Definition.
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*/
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#ifndef __KERNEL_OPENCL__
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ccl_device_inline int3 min(int3 a, int3 b)
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{
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#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE41__)
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return int3(_mm_min_epi32(a.m128, b.m128));
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#else
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return make_int3(min(a.x, b.x), min(a.y, b.y), min(a.z, b.z));
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#endif
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}
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ccl_device_inline int3 max(int3 a, int3 b)
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{
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#if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE41__)
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return int3(_mm_max_epi32(a.m128, b.m128));
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#else
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return make_int3(max(a.x, b.x), max(a.y, b.y), max(a.z, b.z));
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#endif
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}
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ccl_device_inline int3 clamp(const int3& a, int mn, int mx)
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{
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#ifdef __KERNEL_SSE__
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return min(max(a, make_int3(mn)), make_int3(mx));
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#else
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return make_int3(clamp(a.x, mn, mx), clamp(a.y, mn, mx), clamp(a.z, mn, mx));
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#endif
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}
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ccl_device_inline int3 clamp(const int3& a, int3& mn, int mx)
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{
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#ifdef __KERNEL_SSE__
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return min(max(a, mn), make_int3(mx));
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#else
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return make_int3(clamp(a.x, mn.x, mx),
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clamp(a.y, mn.y, mx),
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clamp(a.z, mn.z, mx));
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#endif
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}
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#endif /* !__KERNEL_OPENCL__ */
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CCL_NAMESPACE_END
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#endif /* __UTIL_MATH_INT3_H__ */
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