blender/intern/cycles/util/util_time.h
Lukas Stockner a2ebc5268f Cycles: Refactor Progress system to provide better estimates
The Progress system in Cycles had two limitations so far:
 - It just counted tiles, but ignored their size. For example, when rendering a 600x500 image with 512x512 tiles, the right 88x500 tile would count for 50% of the progress, although it only covers 15% of the image.
 - Scene update time was incorrectly counted as rendering time - therefore, the remaining time started very long and gradually decreased.

This patch fixes both problems:
First of all, the Progress now has a function to ignore time spans, and that is used to ignore scene update time.
The larger change is the tile size: Instead of counting samples per tile, so that the final value is num_samples*num_tiles, the code now counts every sample for every pixel, so that the final value is num_samples*num_pixels.

Along with that, some unused variables were removed from the Progress and Session classes.

Reviewers: brecht, sergey, #cycles

Subscribers: brecht, candreacchio, sergey

Differential Revision: https://developer.blender.org/D2214
2016-12-03 05:02:21 +01:00

58 lines
1.2 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_TIME_H__
#define __UTIL_TIME_H__
CCL_NAMESPACE_BEGIN
/* Give current time in seconds in double precision, with good accuracy. */
double time_dt();
/* Sleep for the specified number of seconds */
void time_sleep(double t);
class scoped_timer {
public:
explicit scoped_timer(double *value = NULL) : value_(value)
{
time_start_ = time_dt();
}
~scoped_timer()
{
if(value_ != NULL) {
*value_ = time_dt() - time_start_;
}
}
double get_start() const
{
return time_start_;
}
protected:
double *value_;
double time_start_;
};
CCL_NAMESPACE_END
#endif