a1348dde2e
Avoid construction of temporary array and make utility function force-inlined. Additionally avoid calling float4_to_float3 twice. This brings render times to the same values as before current patch series. |
||
---|---|---|
.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |