130 lines
3.5 KiB
C++
130 lines
3.5 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file KX_IPO_SGController.h
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* \ingroup ketsji
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*/
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#ifndef __KX_IPO_SGCONTROLLER_H__
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#define __KX_IPO_SGCONTROLLER_H__
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#include "SG_Controller.h"
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#include "SG_Spatial.h"
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#include "KX_IPOTransform.h"
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#include "KX_IInterpolator.h"
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#define KX_MAX_IPO_CHANNELS 19 //note- [0] is not used
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class KX_IpoSGController : public SG_Controller
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{
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KX_IPOTransform m_ipo_xform;
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T_InterpolatorList m_interpolators;
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/** Flag for each IPO channel that can be applied to a game object */
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bool m_ipo_channels_active[KX_MAX_IPO_CHANNELS];
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/** Interpret the ipo as a force rather than a displacement? */
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bool m_ipo_as_force;
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/** Add Ipo curve to current loc/rot/scale */
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bool m_ipo_add;
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/** Ipo must be applied in local coordinate rather than in global coordinates (used for force and Add mode)*/
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bool m_ipo_local;
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/** Were settings altered since the last update? */
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bool m_modified;
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/** Local time of this ipo.*/
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double m_ipotime;
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/** Location of the object when the IPO is first fired (for local transformations) */
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class MT_Point3 m_ipo_start_point;
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/** Orientation of the object when the IPO is first fired (for local transformations) */
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class MT_Matrix3x3 m_ipo_start_orient;
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/** Scale of the object when the IPO is first fired (for local transformations) */
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class MT_Vector3 m_ipo_start_scale;
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/** if IPO initial position has been set for local normal IPO */
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bool m_ipo_start_initialized;
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/** Euler angles at the start of the game, needed for incomplete ROT Ipo curves */
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class MT_Vector3 m_ipo_start_euler;
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/** true is m_ipo_start_euler has been initialized */
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bool m_ipo_euler_initialized;
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/** A reference to the original game object. */
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class KX_GameObject* m_game_object;
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public:
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KX_IpoSGController();
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virtual ~KX_IpoSGController();
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virtual SG_Controller* GetReplica(class SG_Node* destnode);
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void
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SetOption(
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int option,
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int value
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);
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/** Set sumo data. */
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void UpdateSumoReference();
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/** Set reference to the corresponding game object. */
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void SetGameObject(class KX_GameObject*);
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void SetIPOChannelActive(int index, bool value) {
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//indexes found in makesdna\DNA_ipo_types.h
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m_ipo_channels_active[index] = value;
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}
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KX_IPOTransform& GetIPOTransform()
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{
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return m_ipo_xform;
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}
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void AddInterpolator(KX_IInterpolator* interp);
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virtual bool Update(double time);
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virtual void SetSimulatedTime(double time)
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{
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m_ipotime = time;
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m_modified = true;
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}
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("GE:KX_IpoSGController")
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#endif
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};
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#endif /* __KX_IPO_SGCONTROLLER_H__ */
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