156 lines
4.2 KiB
Python
156 lines
4.2 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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# simple script to enable all addons, and disable
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import bpy
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import addon_utils
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import sys
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import os
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def source_list(path, filename_check=None):
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from os.path import join
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for dirpath, dirnames, filenames in os.walk(path):
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# skip '.svn'
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if dirpath.startswith("."):
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continue
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for filename in filenames:
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filepath = join(dirpath, filename)
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if filename_check is None or filename_check(filepath):
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yield filepath
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def load_addons():
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modules = addon_utils.modules({})
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modules.sort(key=lambda mod: mod.__name__)
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addons = bpy.context.user_preferences.addons
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# first disable all
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for mod_name in list(addons.keys()):
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addon_utils.disable(mod_name)
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assert(bool(addons) == False)
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for mod in modules:
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mod_name = mod.__name__
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addon_utils.enable(mod_name)
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assert(mod_name in addons)
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def load_modules():
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modules = []
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module_paths = []
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# paths blender stores scripts in.
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paths = bpy.utils.script_paths()
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print("Paths:")
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for script_path in paths:
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print("\t'%s'" % script_path)
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#
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# find all sys.path we added
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for script_path in paths:
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for mod_dir in sys.path:
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if mod_dir.startswith(script_path):
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module_paths.append(mod_dir)
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#
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# collect modules from our paths.
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module_names = set()
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for mod_dir in module_paths:
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# print("mod_dir", mod_dir)
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for mod, mod_full in bpy.path.module_names(mod_dir):
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if mod in module_names:
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raise Exception("Module found twice %r" % mod)
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modules.append(__import__(mod))
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module_names.add(mod)
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del module_names
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#
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# now submodules
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for m in modules:
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filepath = m.__file__
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if os.path.basename(filepath).startswith("__init__."):
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mod_dir = os.path.dirname(filepath)
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for submod, submod_full in bpy.path.module_names(mod_dir):
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# fromlist is ignored, ugh.
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mod_name_full = m.__name__ + "." + submod
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__import__(mod_name_full)
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mod_imp = sys.modules[mod_name_full]
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# check we load what we ask for.
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assert(os.path.samefile(mod_imp.__file__, submod_full))
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modules.append(mod_imp)
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#
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# check which filepaths we didnt load
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source_files = []
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for mod_dir in module_paths:
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source_files.extend(source_list(mod_dir, filename_check=lambda f: f.endswith(".py")))
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source_files = list(set(source_files))
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source_files.sort()
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#
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# remove loaded files
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loaded_files = list({m.__file__ for m in modules})
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loaded_files.sort()
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for f in loaded_files:
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source_files.remove(f)
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#
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# test we tested all files except for presets and templates
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ignore_paths = [
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os.sep + "presets" + os.sep,
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os.sep + "templates" + os.sep,
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]
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for f in source_files:
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ok = False
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for ignore in ignore_paths:
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if ignore in f:
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ok = True
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if not ok:
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raise Exception("Source file %r not loaded in test" % f)
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print("loaded %d modules" % len(loaded_files))
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def main():
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load_addons()
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load_modules()
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if __name__ == "__main__":
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# So a python error exits(1)
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try:
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main()
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except:
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import traceback
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traceback.print_exc()
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sys.exit(1)
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