a245e294a3
The assets are required to build proper Blender release, so they can not be skipped from packing. The packing ignores the `working` directory as it seems to be big and sounds that it is not needed for the release. The assets are bundled under the `release/datafiles/assets` folder in the blender sources. This is where they will reside after switch to the Git LFS. Pull Request: https://projects.blender.org/blender/blender/pulls/106536 |
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.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.