blender/source/gameengine/Ketsji/KXNetwork
Campbell Barton 2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
..
CMakeLists.txt - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
KX_NetworkEventManager.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_NetworkEventManager.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_NetworkMessageActuator.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_NetworkMessageActuator.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_NetworkMessageSensor.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_NetworkMessageSensor.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_NetworkObjectActuator.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_NetworkObjectActuator.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_NetworkObjectSensor.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_NetworkObjectSensor.h correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00