blender/release
Nathan Letwory a2f9523780 * the installer script so you can do 'scons wininst' (on win32 only, of course)
This installer script is modified from the original one so that the SConstruct
will dynamically add the files that need to go into the installer. This means
that adding a script to release/scripts will automatically put it in the installer.

Also, adding new resource files in bin/.blender/ will make sure that those get
added to the installer.
2004-07-14 14:13:20 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
bpydata Scripts: 2004-06-24 15:03:08 +00:00
datafiles New icons for the sticky / face select state in the UV editor / Image Window. 2004-04-05 12:42:23 +00:00
irix-6.2-mips - more binary file patching 2004-04-24 18:38:04 +00:00
plugins Added #include <stdio.h> 2004-01-28 19:25:32 +00:00
scripts Interface: 2004-07-03 17:28:15 +00:00
text Scripts: 2004-06-10 03:27:46 +00:00
windows * the installer script so you can do 'scons wininst' (on win32 only, of course) 2004-07-14 14:13:20 +00:00
Makefile - add 'tar file changed while reading' remark and a commented workaround 2004-05-03 08:12:40 +00:00
VERSION Version 2.33a 2004-05-11 21:49:46 +00:00