a445e49186
The commit implements a guarded allocator which can be used by STL classes such as vectors, maps and so on. This allocator will keep track of current and peak memory usage which then can be queried. New code for allocator is only active when building Cycles with debug flag (WITH_CYCLES_DEBUG) and doesn't distort regular builds too much. Additionally now we're using own subclass of std::vector which allows us to implement shrink_to_fit() method which would ensure capacity of the vector is as big as it should be (without this making vector smaller will still use all previous memory allocated).
50 lines
1.0 KiB
C++
50 lines
1.0 KiB
C++
/*
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* Copyright 2011-2015 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "util_guarded_allocator.h"
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#include "util_stats.h"
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CCL_NAMESPACE_BEGIN
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static Stats global_stats;
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/* Internal API. */
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void util_guarded_mem_alloc(size_t n)
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{
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global_stats.mem_alloc(n);
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}
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void util_guarded_mem_free(size_t n)
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{
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global_stats.mem_free(n);
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}
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/* Public API. */
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size_t util_guarded_get_mem_used(void)
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{
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return global_stats.mem_used;
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}
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size_t util_guarded_get_mem_peak(void)
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{
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return global_stats.mem_peak;
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}
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CCL_NAMESPACE_END
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