a53a106065
Issue was caused by some mesa drivers does not support GL_RGBA16F. Now added check around glTexImage2D to verify whether requested internal format is actually supported. If not blender will fall back to non-GLSL image display. |
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build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |