blender/source
Ton Roosendaal a6458b3cfa <blush> this should have been part of render commit of some days ago.
This fixes errors in quads that are non-planar...
2004-05-17 21:40:00 +00:00
..
blender <blush> this should have been part of render commit of some days ago. 2004-05-17 21:40:00 +00:00
creator Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
darwin Correct icons for OSX 2004-04-28 21:19:18 +00:00
gameengine Same again - change static const for MSVC++ 2004-05-17 09:06:54 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile This commit removes the glue from Blender, and with it 2004-04-16 15:55:16 +00:00
nan_compile.mk Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
nan_definitions.mk Build blender with solid-based gameengine on irix using pre-compiled 2004-05-04 04:55:24 +00:00
nan_link.mk enable openal support for os x and linux-powerpc 2004-04-14 13:00:36 +00:00
nan_subdirs.mk Introducing the 'quicky' make. 2003-12-07 19:03:43 +00:00
nan_warn.mk removed -Wbad-function-cast -Wmissing-declarations -Wnested-externs 2004-03-05 21:29:34 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00